I would like to gauge interest in a long term progression style guild. This guild would follow the progression of the server at a time-locked or member-voted speed. This guild would be open to everyone who wishes to start together and plans to dedicate around 5-10 hours a week at predetermined times...
Hmm, didn't link right Cleric: http://www.thehiddenforest.org/webtools/spellss.php?id=8465 http://www.thehiddenforest.org/webtools/spellss.php?id=8537 http://www.thehiddenforest.org/webtools/spellss.php?id=8464 http://www.thehiddenforest.org/webtools/spellss.php?id=8463 http://www.thehiddenforest.or...
Could also just change the forest charm spell effect to summon a fairy which will port you to forest, guild hall or bazaar Either way, make sure it has a cast time so people don't use it as an emergency exit =P Charm 1.0 - 10 sec cast, port options: Forest Charm 2.0 - 10 sec cast, port options: Fore...
I came from EZ server as well, so maybe you understand what I'm trying to say and how out of hand procs can get/already are I played from classic through the end of PoP and rogues still did 75% white dps when I left and they were neck to neck with wizards. It seems like emu goes proc crazy and every...
I understand that, I guess I just like to differentiate between my classes =P I would prefer melee dps to do more melee damage and not be self healing combat wizards, while I would prefer my wizard to focus on caster type magic and not be debating how many proc augs he can fit in his staff =P It als...
I'm not trying to be a pain in the ass, and I hope it doesn't seem like I am complaining, I'm just debating from a balance and class difference perspective, it's your sandbox and I'm happy with whatever ^.^ : The way non AoE auras look is that the intention is 4 archtype's: Tank type aura: Mitigatio...
Putting this here since I don't think anyone actually has it, and it's just a casual observation: The proc portion of the bloodmage aura seems incredibly weak, a 350DD on a 4 second cast spell won't come anywhere close to keeping up with 350DD's on quad wielding rogues and other melee. My suggestion...