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by Rugged
Fri Mar 11, 2011 5:27 am
Forum: Guilds
Topic: Imperium 2.0
Replies: 4
Views: 1377

Re: Imperium 2.0

<Imperium> 2.0 Ftw. Requirements updated. Let's get some bodies in here and break sh*t.... :twisted:

PM me or contact me in game.
by Rugged
Wed Mar 09, 2011 6:56 pm
Forum: General Help
Topic: warrior hate?
Replies: 23
Views: 4651

Re: warrior hate?

Okay little timmy, you win. :lol:
by Rugged
Wed Mar 09, 2011 6:12 pm
Forum: General Help
Topic: warrior hate?
Replies: 23
Views: 4651

Re: warrior hate?

kaelee wrote:You just made my point for me Rugged

Uhmmm. No, I didn't. :lol:
by Rugged
Wed Mar 09, 2011 4:03 am
Forum: General Help
Topic: warrior hate?
Replies: 23
Views: 4651

Re: warrior hate?

that makes sense and to be honest i havent seen a huge drop either...however the explanation does not explain why warriors needed a hate boost? I know you aren't looking forward to a Johny Numbnutz response, but you had to of expected it sooner or later. As far as I'm concerned Warriors didn't need...
by Rugged
Wed Mar 09, 2011 3:25 am
Forum: Off-Topic
Topic: The ZEITGEIST Movement
Replies: 1
Views: 780

The ZEITGEIST Movement

http://www.youtube.com/watch?v=4Z9WVZddH9w From Wiki: Zeitgeist: Moving Forward is the third installment in Peter Joseph's Zeitgeist film series. The movie was independently released simultaneously in over 60 countries and in over 30 languages on January 15, 2011 with over 340 screenings worldwide, ...
by Rugged
Tue Mar 08, 2011 9:16 pm
Forum: General
Topic: OOC feedback
Replies: 6
Views: 1212

Re: OOC feedback

After such a monumental update it took as little as 24hrs to get bug reports submitted, have the devs examine, assess, and implement a wave of critical fixes. For an emulated server that is fantastic. Each time I considered submitting a bug report, I would get on the forums and behold, someone had a...
by Rugged
Mon Mar 07, 2011 11:00 pm
Forum: General
Topic: R.I.P. Warrior aggro
Replies: 5
Views: 963

Re: R.I.P. Warrior aggro

I would like to understand the mechanics involved in this change. For instance, dual wielding weapons with a couple procs each, equipment clicky effect procs, and additional epic clicky effect procs (which have a high modifier). What determines proc priority? (which ones trump which), or is it rando...
by Rugged
Sun Feb 27, 2011 10:07 pm
Forum: Zones
Topic: The Nargilor Pits (Casino) could use a banker
Replies: 1
Views: 849

The Nargilor Pits (Casino) could use a banker

I must ask...

What good is a casino without any ATM's/cashier's cage? :lol:
by Rugged
Wed Nov 03, 2010 1:02 pm
Forum: Screenshots Galore
Topic: RL Pics of the members of Hidden Forest
Replies: 126
Views: 56536

Re: RL Pics of the members of Hidden Forest

After seeing 2 people posting bogus pics of me, I figured it was time to make it right.

Me and my boobies being gangster

Image
by Rugged
Sat Oct 23, 2010 12:23 pm
Forum: Zones
Topic: Vp key quest
Replies: 35
Views: 4161

Re: Vp key quest

I have to agree on potentially implementing CT flag requirement for VP. Progressing through this servers content shouldn't translate to skipping raid tiers while rising to the top (with the exception of alts and such). I know that if I spent valuable time developing a challenging raid zone that was ...

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