Warrior donator weapon proc

Anything wrong with them?
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Tyler
Posts: 4365

Re: Warrior donator weapon proc

Post#11 » Mon Nov 23, 2009 9:38 am

Thanks for the feedback!

So you are pleased with the way the weapon works now? Im asking since Jeido feels like there is already enough aggro on this weapon which i kind of agree. It has a 50% proc mod on the static proc FYI so maybe we change Dominating Anger to be the static proc and change the click proc to something else?

Just need to consider that you can put 2 Agro augs on this weapon, that means you had 4 agro procs on 1 weapon. I'd rather stick with the Swarm pets and make them magic immune for example, so they don't die to every AE (since they only have 1 HP).

Im leaving this open for discussion between the Warriors.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Harney
Posts: 333

Re: Warrior donator weapon proc

Post#12 » Mon Nov 23, 2009 10:15 am

I dislike the idea of swarm pets, warriors aren't dps and we don't bring it to the raid, I kind've feel like it'd be like giving clerics or bards a swarm proc, it just doesn't fit with the class. If you feel the proc is too much, then what about something to help us with the defensive side of tanking, and not the offensive side ( aggro ).

Being that it's a weapon, it just made sense to make the click an effect which increased aggro.
Harney

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Tyler
Posts: 4365

Re: Warrior donator weapon proc

Post#13 » Mon Nov 23, 2009 10:19 am

Click could also be a melee disc, like Stonewall, Riposte etc. Just tossing out ideas.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Harney
Posts: 333

Re: Warrior donator weapon proc

Post#14 » Mon Nov 23, 2009 11:13 am

I like the idea of something defensive, the aggro on the weapon is good, was just brainstorming ideas to replace the swarm pets. A stonewall/defensive click would be useful for sure.
Harney

Jeido
Posts: 1265

Re: Warrior donator weapon proc

Post#15 » Mon Nov 23, 2009 4:19 pm

How about a mini defensive? Keep the effect as a proc, and give it a chance to give a short (1 tick) 15% decreased melee/spell damage buff? There are already a few actual "defensive" clickies out there, so this would keep it unique.
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Warrior donator weapon proc

Post#16 » Mon Nov 23, 2009 5:00 pm

Not sure how that would work. I can make it that the proc has a recourse but that would fire everytime the weapon procs.

Giving a chance is technically not easy to combine with something else. Giving a chance is -> the weapon procs or not.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Warrior donator weapon proc

Post#17 » Mon Nov 23, 2009 5:07 pm

Well technically you have a "chance" to proc every time you hit with your weapon ;) It's likely that the proc would be on most of the time while fighting, even with a 0 proc rate mod, but the point is that it wouldn't be there to save you from most initial bursts. Is the problem that you think 15% mit would be too powerful? Maybe 10%ish would be more suitable?

I still like my other suggestion, where the buff doesn't give you a proc but instead a max HP increase and AC increase instead. That helps with our tanking in a not-so-overpowering way, and it's nice for bragging rights too! I was just giving an alternative to this, something that's not really used yet.
Last edited by Jeido on Mon Nov 23, 2009 5:12 pm, edited 1 time in total.
Jeido, Founder of Evolution

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Tyler
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Re: Warrior donator weapon proc

Post#18 » Mon Nov 23, 2009 5:11 pm

5? :)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Warrior donator weapon proc

Post#19 » Mon Nov 23, 2009 5:12 pm

edited above!
Jeido, Founder of Evolution

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TheBloodmoon
Posts: 391

Re: Warrior donator weapon proc

Post#20 » Mon Nov 23, 2009 5:14 pm

I've been holding back on discussion regarding donator weapons, as I think they are too powerful as it is. But, I won't de-rail the thread with that argument. Instead, I think Aura of Runes Discipline would be better than swarm pets, but not nearly as powerful as having a defensive-like discipline. Even if the discipline was augmented to have a higher proc rate AND higher absorb amount, it would be a fair replacement, in my opinion.
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The Bloodmoon Clan

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