High End Guilds

Anything wrong with them?
moordian
Posts: 85

Re: High End Guilds

Post#11 » Sat Jun 05, 2010 7:15 pm

Tyler wrote:And no, the new zone is - Veeshans Peak!
Huzzah! There can never be too many dragons to kill, thanks!

I would love to see some encounters (don't hate) like the PoEarth and PoWater with some twists. Give us something that requires an enchanter or mage to be able to defeat. Go wild, we can take it.
Moordian - Warrior
Valon - Cleric
Wandorfu - Monk
Armada - Rogue

dirtninja
Posts: 1

Re: High End Guilds

Post#12 » Sat Jun 05, 2010 7:40 pm

How about a player scaled dragon illusion clicky, different styles of course to keep it fresh.

new line of discs.

buffBot in zone, for those times you get buffed/ die / get rez / and don't want to rezone.

Battle events to trigger semi bosses and Boss.

Lola
Posts: 491

Re: High End Guilds

Post#13 » Sun Jun 06, 2010 6:27 pm

Hiya,

Vaion is working on new encounters with scripts so i am impatient to test that.

Besides that, I think all new Tier should deliver new gear but I am more interesting in encounters than in new better gear. (Encounters for fun and not for key/flag/stuff).

I would love to see more scripts, would love to see things like:
Shei Vinitras fight
Twins in wow or (VZ/TZ) which are linked - kill at the same time or repop & caster vs caster fight hehe.
Trash which should never be killed, would need to be kite, mezzed, offtank etc...otherwise huge pop.
All the things which would prevent tank/mass heal/dps without necessary AoE / Rampage as difficulty.
I stopped at the begining of GoD so i do not know what EQ can offer in terms of dynamic during fights, I really loved wow encounter C'Thun for example. Need to move, Banish, syncho event.

Hard to wish things if there are now way to implement them.

I ll edit with more ideas after some coffee :)

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Expletus
Posts: 284

Re: High End Guilds

Post#14 » Sun Jun 06, 2010 7:01 pm

The only thing I could see being an issue is risk vs. reward. Doing an hour long event for 2 pieces of loot would be counter productive. That is all I would hope to be different from the other raid zones.

Loot wise... plz don't add any instruments waste of a loot slot!
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Harney
Posts: 333

Re: High End Guilds

Post#15 » Tue Jun 08, 2010 10:26 am

Might be nice to see a coh item drop with a slightly higher %.. we've still got people farming the shit out of lady m with no success.
Harney

Kron
Posts: 227

Re: High End Guilds

Post#16 » Tue Jun 08, 2010 11:08 am

Harney wrote:Might be nice to see a coh item drop with a slightly higher %.. we've still got people farming the shit out of lady m with no success.


Dont think it should be its quite a nice item to have and it shouldnt be as easy to obtain
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Harney
Posts: 333

Re: High End Guilds

Post#17 » Wed Jun 09, 2010 2:41 pm

I simply think it's silly to have the only mob that drops a coh item on a 24 hr respawn in a tier 2 zone

Also, epic 3?

Epic 2 ended at the start of tier 3, altho I would like to see a very involved quest for it when and if it happens. Maybe a collection of familiar orbs from the previous tiers, HH complete, ldon points, epic 2.. An actual event / script for parts, would obviously be time consuming to implement, but hey... you asked for our suggestions
Harney

Jeido
Posts: 1265

Re: High End Guilds

Post#18 » Wed Jun 09, 2010 2:46 pm

Harney wrote:I simply think it's silly to have the only mob that drops a coh item on a 24 hr respawn in a tier 2 zone


Most servers dont even have CoTH items available, Harney. Do you know how much I had to bug Lillu/Tyler just to get them to even put one in the game? =p. Ask them, they'll tell you. I was asking since day 1!!

When they finally put one in ToV I was really excited, and you should be happy that such an item even exists! It shouldn't be an item everyone has, it is a huuuge luxury. Getting one is a PITA because you need to kill her so much, but once you get it then you no longer have to run all of your toons from point A to point B, and you can coth slow people!
Jeido, Founder of Evolution

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Lillu
Posts: 11301
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Re: High End Guilds

Post#19 » Wed Jun 09, 2010 2:47 pm

Good idea Harney.

and the CotH orb wont be more common.

Harney
Posts: 333

Re: High End Guilds

Post#20 » Wed Jun 09, 2010 3:14 pm

Jeido wrote:
Harney wrote:I simply think it's silly to have the only mob that drops a coh item on a 24 hr respawn in a tier 2 zone


Most servers dont even have CoTH items available, Harney. Do you know how much I had to bug Lillu/Tyler just to get them to even put one in the game? =p. Ask them, they'll tell you. I was asking since day 1!!

When they finally put one in ToV I was really excited, and you should be happy that such an item even exists! It shouldn't be an item everyone has, it is a huuuge luxury. Getting one is a PITA because you need to kill her so much, but once you get it then you no longer have to run all of your toons from point A to point B, and you can coth slow people!


I guess what I was getting at, was that it would be nice to have a mob with a 20 or 30 minute respawn, even if its .1% chance that it drops, so that people who want a coh item aren't being restricted on luck with a 24 hour respawn, you could literally farm her for months and never see one, and there's nothing you can do to get it.

If a mob is added to tier 6-7 it would be nice too, because those mobs are farmed, tov is getting to a point where i only go in there for the 20k mana refresh for a new toon or vulak blood for someones 2.0.
Harney

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