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Some Weapons might need adjusting

Posted: Mon Jul 26, 2021 6:54 am
by Nexor
Not sure if intended but noticed on some Solteris Weapons something odd and went down the Rabbit Hole a bit deeper
Just comparing Solteris drops 2h vs 2h , 1h vs 1h
Lets start with the 2H weapons
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Bloodstained Ak-Daal Blade http://www.thehiddenforest.org/webtools ... p?id=80614
2HS
1750 HP /165 Dmg / 30 dly / 20 Extra Planar / 2H Slashing DMG: 35
Skill Mod: 2H Slashing +22%

This one of all the 2h listed here seems to have the Worst stat wise HP and Dmg no additional elemental dmg on it

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Cryptwood Truncheon http://www.thehiddenforest.org/webtools ... p?id=80612
2HB
1900 HP /172 Dmg / 32 dly / 20 Extra Planar / 35 Poison DMG / 2H Blunt DMG: 65

Highest HP of all the 2h listed here
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Pike of the Vampire God http://www.thehiddenforest.org/webtools ... p?id=80672
2HP - Knight only
1800 HP / 185 Dmg / 31 dly / 20 Extra Planar / ?? DMG: 65 ??
Skill Mod: 2H Piercing +22% (at least in game)

No elemental dmg here and some issues with the 2HP skill
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Orb of Striking http://www.thehiddenforest.org/webtools ... p?id=80673
2HB
1800 HP / 190 Dmg / 36 dly / 20 Extra Planar / 35 Poison DMG / 2H Blunt DMG: 65
Skill Mod: 2H Blunt +22%

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Blade of Pure Light http://www.thehiddenforest.org/webtools ... p?id=80685
2HS
950 HP / 130 Dmg /23 dly /20 Extra Planar / 1H Slashing DMG: 35 / No Worn 2
Skill Mod: 1H Slashing +22%

Honestly not sure if that one actually drops if i look at Lore i would believe it should come T9 Soleris.
This one seems to be a 1hs disguised as 2hs ? Considering it is 2HS and Zerker useable but the rest of the weapon including skills seem more a 1HS also No Worn 2 on it.


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1 Hand Weapons
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Lance of Solteris http://www.thehiddenforest.org/webtools ... p?id=80683
Piercing - Knight only
895 HP / 135 Dmg /24 dly/ No Extra Planar / No Worn 2 / Piercing DMG: 35
Skill Mod: Piercing +22%
Lowest HP of those 1H weapons listed here / No extra Planar dmg / No Worn 2
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Throatslitter http://www.thehiddenforest.org/webtools ... p?id=80613
Piercing
950 HP / 70 Dmg / 22 dly / 50 Backstab DMG / 20 Extra Planar / 1H Slashing DMG: 35
Backstab Dmg kinda low the 1H Slashing DMG has prob nothing to say
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Ball of Sunlight http://www.thehiddenforest.org/webtools ... p?id=80684
Martial
950 HP / 71 Dmg / 20 dly / 20 Extra Planar / Hand to Hand DMG: 40
Skill Mod: Hand to Hand +22%
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Dagger of Insanity http://www.thehiddenforest.org/webtools ... p?id=80675
Piercing
950 HP / 70 Dmg / 21 dly / 50 Backstab DMG / 20 Extra Planar / 1H Slashing DMG: 35
Skill Mod: Piercing +22%
Backstab Dmg kinda low the 1H Slashing DMG has prob nothing to say
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Scimitar Of The Damned http://www.thehiddenforest.org/webtools ... p?id=80674
1HS
950 HP / 69 Dmg / 20 dly / 20 Extra Planar / 1H Slashing DMG: 35
1H Slashing +22%

Re: Some Weapons might need adjusting

Posted: Mon Jul 26, 2021 1:39 pm
by peterigz
Thanks, I've tweaked some of the numbers a bit and set elemental damage to fire as that obviously makes more sense. All these items were orignal items from the zone that I found in the database that I thought would be good to throw into the mix. Blade of light isn't one though, I left it out as it used the same model as the sk donator weapon.

BS damage is going to be re-worked a little bit so not worried about tweaking that just yet.

Re: Some Weapons might need adjusting

Posted: Mon Jul 26, 2021 6:16 pm
by Nexor
Seems better however could
Lance of Solteris http://www.thehiddenforest.org/webtools ... p?id=80683

Get the 20 Extra Planar dmg added , since the rest of the weapons have it and correct me if i am wrong also needed for some lower zones.

Also only one without Worn 2.

Re: Some Weapons might need adjusting

Posted: Tue Jul 27, 2021 6:45 am
by Xero
Is there a reason why i only see three aug slots in game on
Ball of Sunlight http://www.thehiddenforest.org/webtools ... p?id=80684

When it first dropped i saw four.

Re: Some Weapons might need adjusting

Posted: Tue Jul 27, 2021 12:39 pm
by peterigz
Not sure what happened there, but it's back now.

Re: Some Weapons might need adjusting

Posted: Wed Jul 28, 2021 9:40 am
by Nexor
Bump in case was missed.

Nexor wrote:Seems better however could
Lance of Solteris http://www.thehiddenforest.org/webtools ... p?id=80683

Get the 20 Extra Planar dmg added , since the rest of the weapons have it and correct me if i am wrong also needed for some lower zones.

Also only one without Worn 2.


Let me rephrase maybe
Can it get the 20 Extra Planar and a Worn 2 effect added, since the rest of 1h already do have.

Re: Some Weapons might need adjusting

Posted: Fri Jul 30, 2021 2:58 am
by ocsi
Thought i'd post about some items here rather than start a new post.

First thing: Items
Scimitar of the Damned vs. Entombed Blade of Fireblood

I think the scimitar should be Fire X, rather than Fire IX. I also think it's weird to have focus Dark Thunder rather than focus Dark Fire considering the worn2 proc being a fire dot.

For comparison and reasoning; Entombed Rapier of the Watcher vs. Throatslitter -- Both use the same focus and Fire X. No real comment on the piercing vs. backstab mod, as I don't use a rogue but mainly wanted to use this to justify my reasonings about the swords.

Also (probably just dreaming here) but I wish Shield of Solteris could be worn by some casters. A worn2 ds like this has great practical uses. Maybe sham/druid at least? Since VT has some pretty nice caster shields for nec/mag/ench.

Second thing: Worn2
Some of the items are not showing worn2 effects in game for me. I.e. Staff of Screaming Souls I see the worn2 on the item search on site, but not in game.

This is the case for some other items from Solteris, I could list them if you don't already know of them. Just mentioning it in case it's an actual problem or it's me somehow. :)

Re: Some Weapons might need adjusting

Posted: Thu Aug 05, 2021 5:52 pm
by ocsi
Scimitar of the Damned has lost the 17 aug slot it had in game, leaving just 3 slots (8, 16, 18). It shows that all the 4 slots are there when searching the item on the site though.

Re: Some Weapons might need adjusting

Posted: Mon Sep 27, 2021 12:08 am
by Nizzy
ocsi wrote:Scimitar of the Damned has lost the 17 aug slot it had in game, leaving just 3 slots (8, 16, 18). It shows that all the 4 slots are there when searching the item on the site though.



Finally got a 1hs to drop and... same issue still present as above post.

Re: Some Weapons might need adjusting

Posted: Mon Sep 27, 2021 4:49 am
by ocsi
Nizzy wrote:
ocsi wrote:Scimitar of the Damned has lost the 17 aug slot it had in game, leaving just 3 slots (8, 16, 18). It shows that all the 4 slots are there when searching the item on the site though.



Finally got a 1hs to drop and... same issue still present as above post.


I still have this item with 4 augs put in on my bard Arokai :D Fix would be nice in case I need to retrieve the aug hehe.