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Wow, lots of clicky items

Posted: Thu Feb 18, 2010 6:28 pm
by khaliss
I'm now at level 59 and was just wondering, how come we have so many clicky items already lol. I can understand the usefulness of lev, EB, gather mana, CH, shrink clickies that you get from lowbie quests (very useful in the utility department)... but higher level custom armor & jewelry also now have clicky buffs (that focus on combat) like KEI, stat increase, procs, etc. It's sort of hard to remember, keep track of all these and swap them around inventory to fully buff a toon.

I would rather have passive increase in stats (+mana/hp regen, +attack, strikethrough, spell pen, procced DS/spell reflect, more base stats) cuz clicking can be a chore (not a fan of micro-management). Plus it also takes away some important aspects of other classes: why would you need a shaman/beastlord in a group if you can get STR, STA, AGI, DEX from clickies? why would you need an enchanter if you can get clicky haste, advanced mana regen, debuffs, etc?

Just my 2cents.

EDIT: I'd like to see a poll on what players think... would they rather have (on custom armor/items) more clickies or more passive stats/effects/procs =) Exclude clicky utilitiles like SOE boots, lev/EB/invis rings/earrings, etc.