ST Rings/Earrings
Posted: Fri May 07, 2010 6:57 pm
After lots of farming runs in ST with my guildies... I came to the conclusion that earrings drop so much more often than rings. I got 5 toons and if you check their magelos, all of them have ST earrings, but only one ring on the warrior (which happens to be from Sleeper himself).
Master of the Guard drops 2 earrings, 1 for caster & another for melee. The warders drop both a caster & melee earring, but only one very rare all/all illusion ring (which I've never seen from over 20 kills). Sleeper drops an Earring (which seems to have a higher droprate) & a ring (lower drop rate).
My suggestion is this:
Make the MotG earrings equippable on both ears & fingers, BUT AT THE COST of 20hp/mana. Call it "Amulet" instead of "Earring". So instead of a 490hp/mana/end earring, it'll be a 470hp/mana/end amulet (ear/finger)... reasonable suggestion, right?
-edit- the clicky effects can also be removed to further balance with the slot/equip flexibility.
Master of the Guard drops 2 earrings, 1 for caster & another for melee. The warders drop both a caster & melee earring, but only one very rare all/all illusion ring (which I've never seen from over 20 kills). Sleeper drops an Earring (which seems to have a higher droprate) & a ring (lower drop rate).
My suggestion is this:
Make the MotG earrings equippable on both ears & fingers, BUT AT THE COST of 20hp/mana. Call it "Amulet" instead of "Earring". So instead of a 490hp/mana/end earring, it'll be a 470hp/mana/end amulet (ear/finger)... reasonable suggestion, right?

-edit- the clicky effects can also be removed to further balance with the slot/equip flexibility.