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Dragon Scaled Neckguard bugs Orb of the Crimson Bull

Posted: Sun Jun 13, 2010 6:02 am
by MrJonkers
When using the clicky on the Dragon Scaled Neckguard, I cannot use Orb of the Crimson Bull until I rezone/relog (need to test further to see if I wait 10 minutes, if I can use it-- I don't see the grayed out countdown on it go down at all though).

Loots are:

Dragon Scaled Neckguard from Tukaarak the Warder:

MAGIC ITEM NO TRADE
Slot: NECK
AC: 65
Effect: Cleave V (Worn)
Effect: Complete Healing
STR: +25 DEX: +25 STA: +35 WIS: +25 INT: +25 AGI: +35 CHA: +25
HP: +500 MANA: +500 Endurance: +500
SV FIRE: +30 SV DISEASE: +30 SV COLD: +30 SV MAGIC: +30 SV POISON: +30
Avoidance: +25
Attack: +25
Regeneration: +3
Mana Regeneration: +5
Endurance Regeneration: +5
Accuracy: +20
Haste: 55%
Required level of 70
WT: 0.1 Size: SMALL
Class: BER BST ROG BRD MNK SHD RNG PAL WAR
Race: ALL
Slot 1, Type: 8 empty

And Orb of the Crimson Bull from Lady Mirenilla:

MAGIC ITEM NO TRADE
Slot: SECONDARY, PRIMARY, RANGE
Item Type : Gems
Effect: Call of the Hero (Casting Time: 10 sec)
WIS: +5 INT: +5
Required level of 70
WT: 1 Size: TINY
Class: ALL
Race: ALL
Slot 1, Type: 8 empty

Cheers

Re: Dragon Scaled Neckguard bugs Orb of the Crimson Bull

Posted: Sun Jun 13, 2010 6:43 am
by Tyler
10 mins CD. Wait and report back.

Re: Dragon Scaled Neckguard bugs Orb of the Crimson Bull

Posted: Mon Jun 14, 2010 6:00 pm
by MrJonkers
God, I'm an idiot. Yeah, they're on the same timer, went afk in forest and could use orb after a while, just didn't see the cool down on the orb go down. Remind me not to post drunk! :D

Sorry about the waste of time ;)

Cheers