Frozen Wrathbringer's Armor

Anything wrong with them?
Irualdin
Posts: 20

Frozen Wrathbringer's Armor

Post#1 » Tue Jul 07, 2009 12:23 am

Hey!

Boots: What about changing the skill mod from Kick to Frenzy? :)

BP: The effect on it is called "Raging Blood Fury" and according to MQEmulator.net it does "Increase Chance to Hit by 40pct with Backstab", which would'nt help us Zerkers much :P

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Tyler
Posts: 4365

Re: Frozen Wrathbringer's Armor

Post#2 » Tue Jul 07, 2009 6:44 am

Lol - i agree. Any suggestion for replacement? Must be in Lucy.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
Posts: 1764
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Re: Frozen Wrathbringer's Armor

Post#3 » Tue Jul 07, 2009 8:19 am

Spells with an effect "Increase Chance to Hit by X% with Backstab" don't always actually mean backstab. For example, Eagle Eye says the same thing (+% to archery) and from what we could tell they still worked on archery.

You might want to test this before writing it off ... +40% to frenzy (or whatever other skills zerkers use) sounds wonderful :p

*Edit* In Lucy, Eagle Eye says specifically for archery where as for Raging Blood it says, "Increase Chance to Hit by 40% with All Skills"
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

striat
Posts: 393

Re: Frozen Wrathbringer's Armor

Post#4 » Tue Jul 07, 2009 8:24 pm

Stick with Lucy for spell effects. And if it doesn't do what Lucy says, let us know.

http://lucy.allakhazam.com/spell.html?i ... ource=Live

This should increase chance to hit by 40% for all skills.

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