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FG Caller cycle

Posted: Sun Nov 08, 2009 3:06 pm
by Koeril
Feels like it needs more named ... spent an hour using the bottle trigger there and only had 2 named spawn. They spawn a lot faster (2 min?) than they did on live, but the named rate is dismally low ... feels like 2-3% if my math is right.

Re: FG Caller cycle

Posted: Sun Nov 08, 2009 9:52 pm
by sarcon
its to help prevent double or tripple named spawn im sure of it jerant, was doing keg and i got a double named spawn and yeah it hurt since i got backlogged with new waves. plus the loot is pretty damn good and theres no real respawn time so i think the spawn rate and drop rates are agreeable

Re: FG Caller cycle

Posted: Sun Nov 08, 2009 10:05 pm
by Tyler
1) im happy to see that people finally use FG :)
2) poll on named? :)

Re: FG Caller cycle

Posted: Sun Nov 08, 2009 10:37 pm
by Koeril
I'm fine with it being low ... I can just use a larger item for quicker waves if I wanted to. A double spawn would suck and that is understandable.