1.5 turn in bug

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Zilar
Posts: 80

1.5 turn in bug

Post#1 » Thu Jun 03, 2010 4:05 am

When handing in the items to Fangor for the 1.5, he always hands back the last item along with the quest completion item. Example, I give fangor 3 bloods, then give him the 4th and in return I get both Stone of the Hearty AND the 4th blood I turned in.
Zilar -- 70 Magician <Shattered>

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Lillu
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Re: 1.5 turn in bug

Post#2 » Thu Jun 03, 2010 12:40 pm

weird, the script looks totally fine. he should only hand back items if you don't have the task active. I'll look into it.

aabamzen
Posts: 178

Re: 1.5 turn in bug

Post#3 » Thu Jun 03, 2010 1:41 pm

This happened to me also on a few chars with the 1.5 handin and also with the ToV drake essence handin. I hand in all 4 at the same time, and would get all 4 back along with the reward. It doesn't happen every time and I wasn't able to reliably reproduce it with any other quests, so I didn't report it.
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Nexor
Posts: 495

Re: 1.5 turn in bug

Post#4 » Sat Jun 05, 2010 10:38 am

Same here as i did the turn in for my box team one after another with each always 4 questitems i received the 4 questitems + reward.
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Lillu
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Re: 1.5 turn in bug

Post#5 » Sat Jun 05, 2010 10:45 am

I'll look into it after reboot :)

Felibar
Posts: 193

Re: 1.5 turn in bug

Post#6 » Wed Jun 16, 2010 11:32 pm

I've got this happening with Fangor as well. From the stones up through the eyes, I hand him the 4 stones/eyes/hearts, my task completes and i get the reward (stone of the reckless, etc) plus all 4 stones/hearts/eyes back.

As an aside, should i hang onto the stones and hearts and eyes or are they worthless to me now that I'm up to the blood of the dragon part?

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Lillu
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Re: 1.5 turn in bug

Post#7 » Wed Jun 16, 2010 11:38 pm

I reverted this fix, since other way fangor would eat quest items if not turned in at the proper quest stage. The fix was live for 2 days and like 3 player lost quest items due to this.. so it's like this again, but at least Fangor wont eat quest items anymore.

Stones, hearts and eyes can be destroyed after the turn in.

I'll look into this script when I get the time, but it's pretty complex and time consuming to 'quickly' fix it and a lot of other things are going on atm.

Felibar
Posts: 193

Re: 1.5 turn in bug

Post#8 » Wed Jun 16, 2010 11:59 pm

Good deal, thanks Lillu! Appreciate the hasty reply and keep up the great work!

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