Solo Aura Quest, Tradeskills and the new Bazaar afk bonus
Posted: Mon Oct 25, 2010 3:31 pm
The combination of the three items above could actually jump start an economy here.
Make the trade skilled items required in the solo aura quest and the necessary material drops trade-able and thus able to be sold. The only real bottleneck in the quest is the trade skill portion and there's no real reason to have every character on the server with 300+ in blacksmithing and tailoring.
This would bring back that time of people working alongside each another akin to the old Earring of the Solstice quested/crafted item back on live. Likewise it would benefit the trade skill people that would rather not farm as well as the farmers that would rather not trade skill not to mention opening up transactions just for the combines etc etc etc.
Make the trade skilled items required in the solo aura quest and the necessary material drops trade-able and thus able to be sold. The only real bottleneck in the quest is the trade skill portion and there's no real reason to have every character on the server with 300+ in blacksmithing and tailoring.
This would bring back that time of people working alongside each another akin to the old Earring of the Solstice quested/crafted item back on live. Likewise it would benefit the trade skill people that would rather not farm as well as the farmers that would rather not trade skill not to mention opening up transactions just for the combines etc etc etc.