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Turg the Thief
Posted: Mon Aug 24, 2009 10:57 am
by Koeril
Once you obtain the task, the quest window displays the following:
Objective Instruction
Kill 15 Dark Reavers
Kill 50 skeletons
Kill 50 golems
However the 50 skeletons is greyed out as if it is unavailable to complete. Also, when I completed it on Jerant/Hans, I only killed 15 reavers and that was enough. I'll try it again on another character soon once I have another one who will survive the Reaver room :p
Re: Turg the Thief
Posted: Mon Aug 24, 2009 11:23 am
by Lillu
hmm, this is really weird. anyone else can confirm this? I checked the task and it has 2 steps, 1st kill 15 BR, 2nd talk to Thurg.. thats it. so it's working as intended, besides your task window is messed up.
Re: Turg the Thief
Posted: Mon Aug 24, 2009 2:05 pm
by Koeril
Hmm, it is fine now and only showing 15 Dark Reavers ... but they're Black Reavers

Re: Turg the Thief
Posted: Mon Aug 24, 2009 2:20 pm
by Koeril
Checked out his quest text too now - couple errors:
Original text:
Turg says, 'Get rid of the Black Reavers.. I wait for you here.. I mean in the grass.. none can see me here right?! Good luck!'
Turg trying to hide in the grass..
Suggested changes:
Turg says, 'Get rid of the Black Reavers.. I'll wait for you here.. I mean in the grass.. no one can see me here right?! Good luck!'
Turg is trying to hide in the grass..
Re: Turg the Thief
Posted: Mon Aug 24, 2009 2:23 pm
by Bonehead
Koeril wrote:Once you obtain the task, the quest window displays the following:
Objective Instruction
Kill 15 Dark Reavers
Kill 50 skeletons
Kill 50 golems
However the 50 skeletons is greyed out as if it is unavailable to complete. Also, when I completed it on Jerant/Hans, I only killed 15 reavers and that was enough. I'll try it again on another character soon once I have another one who will survive the Reaver room :p
I've had a similar problem when opening up my quest window, sometimes 2 quests get transposed over each other, looks like that is what is happening.
Zoning normally fixes the problem, but not sure what causes it in the first place.
Aarcore
Re: Turg the Thief
Posted: Mon Aug 24, 2009 2:28 pm
by Lillu
thanks, fixed.
normally if there is any inconsistency among the task activities/steps, the task system provides me an error upon refreshing it. the task db seems ok tho, so it must be an emu related issue. I wish all bugs could be fixed with zoning. :p