This issue was reported within hours of SoD going live on the server, best answer I saw on the previous thread is this:
As far as HP/Mana/Endurance go in SoD, the formulas that the client uses has changed since Titanium/SoF. That is why your HPs don't show 100%. Currently, the way for them to show 100% is to enable the rule for it:
Character:SoDClientUseSoDHPManaEnd
If that rule is set to true by Lillu, then SoD clients will use the formulas that match the client so they show 100%. Though, it should be noted that this gives SoD clients a free bonus of around 1k HP/Mana/End.
Here is the SoD Development Tracking Thread:
http://www.eqemulator.org/forums/showthread.php?t=30909And here is the SoD Bug Reporting/Tracking Thread:
http://www.eqemulator.org/forums/showth ... post185773
It is good to review those to see if issues you are reporting have already been reported and are listed there.
If you'd like to read the entire thread :
viewtopic.php?f=117&t=3319&start=0Truthfully it's just a cosmetic issue... you haven't lost any hp/mana and your values still report 100% when someone else targets you(in cases of a healer watching the MT's hps)