Master of the Guard - Sleepers Tomb

General issues.
bishbash
Posts: 381

Master of the Guard - Sleepers Tomb

Post#1 » Tue Sep 28, 2010 1:12 am

I killed the master of the Guard in Sleepers Tomb last night for the 1st time and he just dissapeared on me.

I ended up the fight on the left ramp, fight went very well, killed him no problem after dying a few times testing out his proc solo, then corpse just dissapeared on me. The only things that I can think of that might have affected it are:

1) I just left my normal guild and joined my own guild to kill a few mobs in sleepers, as there is no way I am staying up to 5am to join on a guild raid, (i'm UK Based), and is there anything stopping me from killling mobs within a time period between guilds?

2) I didnt clear the room before killing him, just cleared a path to him. I had cleared it on the previous guild instance, only then realising that he wasnt up.

3) I killed him in the wrong spot?

It was just me in the zone 6 boxing. Had warrior, cleric, cleric, ranger, ranger, enchanter.
I also had 2 bots, (a rogue bot, and a beserker bot) . My enchanter had a donor charmed golem.

Kinda miffed the corpse went into lala land and want to ensure it isnt anything silly like i need to clear room or something. I dont feel like trying this over and over again only to find its something i'm doing wrong.

Sorry for the rambling on.

Farcical <Da Plunderin Pirates> (And Feng Shui for 1 night only)

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Nexor
Posts: 495

Re: Master of the Guard - Sleepers Tomb

Post#2 » Tue Sep 28, 2010 1:25 am

Did you see the corpse the moment it died ?
Or did you see no corpse the moment it died ? In that case the corpse was somewhere in a wall or in the ground, and could had probably found it with some clicking till it pops on target and than /loot.
Team Nexor

Fexor - Fexxor - Nexxor - Nexia - Nexxia - Nexis - Nexxis - Gnex

bishbash
Posts: 381

Re: Master of the Guard - Sleepers Tomb

Post#3 » Tue Sep 28, 2010 8:37 am

I clicked everywhere and couldnt see any corpse. I know sometimes corpses get stuck behind walls etc, nothing can be done about that as its just the way eq works.

Just wanted to make sure it was nothing I was doing wrong. Will just have to wait 24 hours to show him who's the real boss.

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Tyler
Posts: 4365

Re: Master of the Guard - Sleepers Tomb

Post#4 » Tue Sep 28, 2010 10:29 am

1) I just left my normal guild and joined my own guild to kill a few mobs in sleepers


To be very clear about this - this is a bannable offense. Guild hopping to exploit instance mechanism will yield a 3 day ban first time. Second ban (regardless of what behaviour) will be permanent and all related Toons will be deleted.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

bishbash
Posts: 381

Re: Master of the Guard - Sleepers Tomb

Post#5 » Tue Sep 28, 2010 12:05 pm

Sorry I didnt know about that. The guild leader has allready asked me not to do it again or I wont be getting an invite back in, so I guess that takes care of that.

I'll go re-read the server rules again as punishment.

Firenze
Posts: 886

Re: Master of the Guard - Sleepers Tomb

Post#6 » Sat Oct 02, 2010 11:56 pm

yo bishbash , remember firenze from SOA ? send me a tell when your on :)
Firenze of VallonZek <Europea>

Gwynraven

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