Vaion wrote:Since there doesnt seem to be anyone testing this on test server, it will be going live with the next code update. Nothing like force testing![]()
Code: Select all
//Friends do not let friends _takeAggroAndDie
function takeAggroAndDie(arg) {
if (arg) {
//This is not going to end well
_takeAggroAndDie(â€MakeFriendAngry’ , arg);
EndFriendShip();
}
Else {
SaveTheNoobsLife();
}
}
Whois wrote:I'm curious... does thus explain why if I have all my toons attack a boss, he's currently smashing each one down in rotation? I was gone for a year, came back and ran stillmoon and golden dragon boss wgiped my group of t5/t6 toons because I couldn't do anything to hold aggro down respectively.
I don't notice this on every boss and its now a relatively old topic, but just thought I'd inquire.
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