Chaos and new code

General issues.
User avatar
Denizen
Posts: 882

Chaos and new code

Post#1 » Thu Jul 02, 2015 4:29 pm

First shot at Chaos this morning after new code. Seems like creeping doom is zone wide, haven't tested all places but being down the stairs no longer is a safe place to be rezzed and rebuffed.

If that's the intent, fine, but it is different and has made Chaos a tad more difficult. Creeping doom also seems to be landing faster. Interestingly in diminishes health now before it kills. Seems like health drops to around 15 percent first and then after about 15 seconds it lands.
Rafe, 70 sk

Rizok
Posts: 38

Re: Chaos and new code

Post#2 » Thu Jul 02, 2015 7:37 pm

Spell hitting a previously safe area sounds a lot like the issue I am having w/ fevarn's silence.
Ralik[WAR] - Ogurz[SHM] - Alidor[CLR] - Selni[BRD] - Krotuk[ROG] - Esiq[BST]
Aelil[BRD] - Religar[MAG] - Jipen[CLR] - Sherai[ENC] - Riksir[NEC] - Dilena[WIZ]

User avatar
Denizen
Posts: 882

Re: Chaos and new code

Post#3 » Thu Jul 09, 2015 3:19 pm

Like in Chaos, in the Zenurix event the AE creeping doom appears stronger and more zone wide. No place to hide and rez...
Rafe, 70 sk

Vaion
Posts: 3712

Re: Chaos and new code

Post#4 » Thu Jul 09, 2015 7:57 pm

Issue is with loading zone maps.. looking into the fix now :)
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Vaion
Posts: 3712

Re: Chaos and new code

Post#5 » Fri Jul 10, 2015 7:13 am

let us know if you are still seeing this issue after todays patch
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Denizen
Posts: 882

Re: Chaos and new code

Post#6 » Sat Jul 11, 2015 5:37 am

Just finished Chaos.... AE is back to normal.... thanks for the attention.

I'll check out Kedge and Zenurix soon.
Rafe, 70 sk

Vaion
Posts: 3712

Re: Chaos and new code

Post#7 » Sat Jul 11, 2015 7:15 am

Awesome great to hear :)
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Denizen
Posts: 882

Re: Chaos and new code

Post#8 » Sat Jul 11, 2015 4:48 pm

Zenurix AE is back to normal though it did seem that he took longer than normal to kill, don't know if he is stronger or our raid has less dps...
Rafe, 70 sk

Vaion
Posts: 3712

Re: Chaos and new code

Post#9 » Sat Jul 11, 2015 5:57 pm

Probably less DPS. We are still working on the focus effect issues.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Denizen
Posts: 882

Re: Chaos and new code

Post#10 » Sun Jul 12, 2015 4:05 pm

Kedge event is back to normal. Named mermaids can be engaged one at a time without others adding :D
Rafe, 70 sk

Return to “General”

Who is online

Users browsing this forum: No registered users and 1 guest

cron