Rk3 spells

General issues.
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Otter620
Posts: 124

Rk3 spells

Post#1 » Wed Oct 17, 2018 9:07 pm

While talking with Nilbus I thought it would be nice to have another way of acquiring Rk3 spells. My suggestion would be to put a spawn-able merchant at the end of DSK3. While they wouldn't be a random drop, they could cost godly points. I would say 20k points would be fair for 1 spell. This would make is so they are not easily attainable. So that feeling of earning them is still there.
Airion
Elie - Airie - Arion - Airies - Melie - Chacity

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ocsi
Posts: 180

Re: Rk3 spells

Post#2 » Thu Oct 18, 2018 1:39 am

Or, add the Words of Ancient Chaos to the loot table of higher tier end bosses. I do like that Chaos didn't just allow everyone to get RK3 spells, and there was a limitation to acquiring them. I feel for higher tiers it could remain the same. I'd argue that DSK3 final boss is much more difficult than Chaos (for my small group at least), so it wouldn't be a bad compromise...

Perhaps there could be other spells added to the server in upcoming content though... :!: ;)
Your friendly neighborhood gnome,

Eschew.

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Lillu
Posts: 11301
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Re: Rk3 spells

Post#3 » Thu Oct 18, 2018 1:44 pm

Honestly guys, no plan to change the way RK3 spells are acquired. They meant to be special and we'd like to leave in the "random" and "rarity" factor when it comes to obtaining them. Anything that makes it easier or more predictable to get them would ruin this system. <3

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