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Lord Draekon

Posted: Tue Oct 07, 2014 8:33 am
by Rude
Is it at all possible the dispells on Draekon could be looked at? A 100% dispell (including discs) every 10% is pretty harsh. Not all of us have 3-4 sune clickies to mitigate the loss. I enjoy tough battles, but still :D 15kac, donor weapon, donor aug, and immortality shield shouldn't have a whole lot of trouble tanking him, except for the fact that those dispells completely ruin everything. Perhaps make it resistible? Or target all on hate list except tank?

Re: Lord Draekon

Posted: Tue Oct 07, 2014 1:53 pm
by Ydiss
He's our next target. I didn't realise yet the dispel removes defensive as well. So that means the fight needs to be done without buffs or defensive? We don't have the sune clicks and never intended to get them. Is there some strategy others have used to do this without the sune click or is it generally required?

So far, all content has been designed so that donations aren't 100% required.

Re: Lord Draekon

Posted: Tue Oct 07, 2014 4:18 pm
by Sian
With good healing power, there is no reason why you shouldn't be able to do him. You can easily skip some of the dispells by just no having disc on at that moment. For example, there is no point in having a disc running before the first dispell maybe.
If you take a warrior, with t8 disc, class ring, Dolgrem/ST ring, donor weapon, you already have 4 clickies + eventually small one like ZT ring. With the length of the fight, you should be able to have one going back active so that would make 5 or 6.
Also take into consideration that's he is rooted, so you can more easily switch tank for example.

Toons that are not in his range at first (and that don't cast) won't be considered as aggroed so won't take the dispell.
I got a guildmate that is doing him with all his toons and he doesn't have better gear than you Rude (besides SK bp ok).
When the dispell is launched, just make sure to rebuff fast your tank, that's all. He is doable without sune. For sure it helps, but it's ok without too. I can do it that way, though I can't do it, I think, buffless :)

Re: Lord Draekon

Posted: Tue Oct 07, 2014 6:59 pm
by Noren
Noted - will discuss with other devs.

In the mean time, I can offer some tips! I used to kill this guy with a non-donor tank, and it was really hard but not impossible. There are times where it went really well and then kablam I was toast in the last minute of the fight. Then there were others where I couldn't get the pull right.

Biggest tip: Draekon is slowable.
Next tip: Transition to each phase only when you're ready. Be it cooldowns on defensives, a timer on an #auracast, or just queuing up big heals. Lots of things can go well if you can do the fight on your terms.

Re: Lord Draekon

Posted: Wed Oct 08, 2014 12:04 am
by Rude
He's slowable? Jebus! Learn something new every day :D Should be easy kill then, because I can tank him unbuffed and unslowed for a good 30-45 seconds before heals from 1 cleric fail to catch up.


(please don't make him harder now that I said that..... :twisted: )

Re: Lord Draekon

Posted: Wed Oct 08, 2014 6:51 am
by Stickybuds
save your epic 2.0 and T8 BP clickies on your healers for after dispels
Try to staggers clickies like those and these
you can usually substitute your SK 2.0 clickie for a def disc on him, it also refreshes much faster than most epic clickies
have your bard sing the AE no target required slow, its got a funny name like lillupis dance of the little people.

Miss you guys =)

Re: Lord Draekon

Posted: Wed Oct 08, 2014 8:00 am
by Rude
I'll just have my bstlord spam his slow :D He's useful after all!!!! Miss you too, Sticky!

Re: Lord Draekon

Posted: Tue Dec 16, 2014 11:32 am
by Stickybuds
At 59% event he is summoning the tank back to him before the event finishes resulting in the tank eating a DT.

at 59% he will stop summoning, run all toons to grass, then after a while he will resume summoning but the check for 59% has not completed and he DTs after the tank has been summoned back to him.

maybe the recent changes to add more time to run to each NPC got the timers out of whack for this part?

Image

Re: Lord Draekon

Posted: Tue Dec 16, 2014 5:06 pm
by Nizzy
Are you running you tank on the "get away" part? The tank is the only toon that doesn't need to move.

Re: Lord Draekon

Posted: Wed Dec 17, 2014 12:32 am
by Niixnec
If you have too much dps it will definitely throw the timers off. Example, if we run as we should at the last event we get the results of the previous check.

At 59 I believe everyone has to move, including the tank. He starts to summon pets on us, probably 3 times, before the event fires then the tank can go back in.