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Seravince
Posted: Tue Jan 21, 2020 7:45 pm
by Freydis
Did you guys change this fight? The adds to be offtanked appear to be powering up. I saw hits from the adds for as much as 139k when the boss gets low on health.
Re: Seravince
Posted: Tue Jan 21, 2020 11:11 pm
by Nilbus
Silly question, as I'm trying to avoid spoilers if at all possible, you have the right group makeup?
Re: Seravince
Posted: Wed Jan 22, 2020 12:29 am
by Freydis
Is my brand of english really that bad?
Re: Seravince
Posted: Wed Jan 22, 2020 1:36 am
by Nilbus
Your english is fine, my question is more along the lines of correct number of mobs handled in the appropriate way. (not saying it isn't broken, but I haven't tested)
Re: Seravince
Posted: Wed Jan 22, 2020 2:19 am
by Freydis
Let's just say I'm not here looking for help on a strat for a mob I've never participated in killing a whole bunch of times.
Re: Seravince
Posted: Wed Jan 22, 2020 7:04 am
by Nizzy
We have been doing him since September 5, 2012. I am about 99% sure we might know the correct group make up.
http://www.thehiddenforest.org/webtools ... 4&zone=170Something is seriously wrong with this encounter.
Re: Seravince
Posted: Wed Jan 22, 2020 7:17 am
by Ydiss
No, we've not changed this fight.
We've not changed anything in t8 or t9 for years so it'll likely be due to something else, either a bug with the new rof2 code base or something we fixed (that made something work when it didn't before). We'll take a look but Nilbus asks a valid question.
From what you say, it suggests you weren't aware these adds can gain damage.
Can you please post this as a petition so we can talk freely without spoiling it for others?
Re: Seravince
Posted: Wed Jan 22, 2020 1:05 pm
by Ydiss
So I can confirm that these adds are all working exactly as originally intended. The issue is that some of them haven't been working properly... Until now.
It's most likely that our recent code revisions and extensive bug fixing has indirectly corrected this issue. This essentially means that everyone who thought they knew how this fight worked will need to revisit the drawing board a little.
I will say this.... What you need to do really does make a lot of sense and there is a clue. Obviously, that clue has always been there but it's meant nothing until now.
Re: Seravince
Posted: Wed Jan 22, 2020 7:37 pm
by Freydis
Ydiss wrote:We'll take a look but Nilbus asks a valid question.
From what you say, it suggests you weren't aware these adds can gain damage.
Yeah no and no.
Re: Seravince
Posted: Wed Jan 22, 2020 8:38 pm
by Ydiss
Freydis wrote:Ydiss wrote:We'll take a look but Nilbus asks a valid question.
From what you say, it suggests you weren't aware these adds can gain damage.
Yeah no and no.
He may not have meant to be but ultimately he was right though
