Fading memories change: feedback (happy / not happy)

Got some?
Lola
Posts: 491

Fading memories change: feedback (happy / not happy)

Post#1 » Sat Feb 12, 2011 4:05 pm

I am not happy with the change as:
1) "Invisi" does not help, lots of mobs see invisi.
2) You need to click off invisi (or attack to break invisi) to be able to re-use FM which is the huge pain when you use FM in hurry/urgent cases.

What is the feedback from people who asked for change and did they find any use of invisi past ToV I mean...

I vote for ancient version back in game.

ninjabox
Posts: 48

Re: Fading memories change: feedback (happy / not happy)

Post#2 » Sat Feb 12, 2011 4:07 pm

You do not have to click off invis for fade to work. I am happy with the changes and have noticed fade working more reliably in a lot of situations.
Leader of <Scoob's Noobs>

Scoob the Noob - Bard
Nuggets the Food - Monk
Taquito the Crispy - Shaman
Fajita the Beefy - Shadowknight
Arson the Outcast - Wizard
Rangar the Most Excellent - Ranger

Lola
Posts: 491

Re: Fading memories change: feedback (happy / not happy)

Post#3 » Sat Feb 12, 2011 4:08 pm

thanks for your quick input.
I will try again later and come back here to correct my position or not :)

Edit: just curious what situation, which zone / tiers. I am curious to know where invisi helps.

Rex
Posts: 52

Re: Fading memories change: feedback (happy / not happy)

Post#4 » Sat Feb 12, 2011 4:49 pm

I like the change. While the invis component is pretty woprthless in the raiding tiers, it does help when just running somewhere and gaining pointless aggro. I have not seen it fail due to having the invis up when recasting, so dunno about that bug.

SoD Client
Newest spell file
ect..


Rexxer, but more importantly this message brought to you by Rextunes

ninjabox
Posts: 48

Re: Fading memories change: feedback (happy / not happy)

Post#5 » Sat Feb 12, 2011 4:50 pm

The invs doesn't help so much in raid zones (although it seems like it adds a little more delay before the mob re-aggros you), which is nice.
Leader of <Scoob's Noobs>

Scoob the Noob - Bard
Nuggets the Food - Monk
Taquito the Crispy - Shaman
Fajita the Beefy - Shadowknight
Arson the Outcast - Wizard
Rangar the Most Excellent - Ranger

Belladone
Posts: 18

Re: Fading memories change: feedback (happy / not happy)

Post#6 » Sat Feb 12, 2011 5:02 pm

I'm very happy with the change, keep it this way please, insta invis = win ;-)

I may be wrong but I got the impression (since live) that invis either gives you a tiny second before aggroing mob or lower their detection radius... this is gut feeling not some scientific result based on intensive tests ;-) Didn't test yet but splitting should be way easier now.

Anyway even if not, there are lots of zones beyond ToV where (most) mobs don't see invis, fire and air for example.

Lola
Posts: 491

Re: Fading memories change: feedback (happy / not happy)

Post#7 » Sat Feb 12, 2011 8:13 pm

I reached my goal: having feedback :)
FM changes are good and appreciated it seems.

Jeido
Posts: 1265

Re: Fading memories change: feedback (happy / not happy)

Post#8 » Mon Feb 14, 2011 4:20 pm

Lola wrote:I reached my goal: having feedback :)
FM changes are good and appreciated it seems.


Honestly I'm just glad you were able to show how many active bards this server has now. I remember when it was impossible to find a bard, and yours was the only one in the guild =p
Jeido, Founder of Evolution

Lola
Posts: 491

Re: Fading memories change: feedback (happy / not happy)

Post#9 » Mon Feb 14, 2011 7:48 pm

Heya Jeido!
Miss you & the good old time :)

ps: i lost forum Evo tag so wont be able to read news about you.

Jeido
Posts: 1265

Re: Fading memories change: feedback (happy / not happy)

Post#10 » Mon Feb 14, 2011 9:14 pm

I'm not actually back playing, been busy with other stuff. The guild has been raiding without me though, and sounds like they're having fun =)
Jeido, Founder of Evolution

Return to “Spell/Disc Issues”

Who is online

Users browsing this forum: No registered users and 1 guest

cron