Zerk

Got some?
Grim
Posts: 4

Zerk

Post#1 » Sat May 30, 2009 9:31 pm

Please put Zerker axe material on vendor. TY

Grim

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Tyler
Posts: 4365

Re: Zerk

Post#2 » Sat May 30, 2009 10:09 pm

Help me out here please - what is exactly needed?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Grim
Posts: 4

Re: Zerk

Post#3 » Sat May 30, 2009 10:15 pm

Well, starts off with basic axe components, then balanced, etc...

User avatar
Tyler
Posts: 4365

Re: Zerk

Post#4 » Sun May 31, 2009 9:41 am

All 3 in, they are on the Vendor who sells the summoned Weapons, Hundo.

Reload necessary i assume.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

striat
Posts: 393

Re: Zerk

Post#5 » Tue Jun 23, 2009 2:05 am

wanted to add to this issue so I do not forget. Returning "Bad Range" error even though I was in range when throwing some of these axes.

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