Spell Resists/Partial Damage calculations

Got some?
User avatar
Warlgor
Posts: 231

Re: Spell Resists/Partial Damage calculations

Post#11 » Tue Mar 05, 2013 4:31 am

It would appear that now mob spells are unresistable. Root has a pretty craptastic resist check and most mobs cast it, and I think this is the reason why it seems like everyones getting rooted now. I'm sure it's just a bug :)

Enoah35
Posts: 45

Re: Spell Resists/Partial Damage calculations

Post#12 » Tue Mar 05, 2013 8:20 am

Hello,

I have also noticed this. According to #mystats I have 620+ resist on all except Curse? And I got rooted very often by a gray mob in Sebilis. Which is out right silly.

Noren
Posts: 1053

Re: Spell Resists/Partial Damage calculations

Post#13 » Tue Mar 05, 2013 9:37 am

I think Warlgor's right. It seems like every low lvl NPC spell lands on my toons. Avoid root/blind/fear/stun/charm mobs like the plague until it's fixed =P

**Edit** I do see resisted spells cast by high level mobs (Plane of Fear, for instance).

Vaion
Posts: 3712

Re: Spell Resists/Partial Damage calculations

Post#14 » Tue Mar 05, 2013 6:30 pm

Fixed in next reboot. It wasnt all spells. It was mainly root and charm that were acting outside the normal realm of resists.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

bishbash
Posts: 381

Re: Spell Resists/Partial Damage calculations

Post#15 » Tue Mar 05, 2013 7:04 pm

Your so damn quick on the fixes /applaud

How about adding a resist check for Death Touch? Technically Iskar warriors should be immune to Death touch. I read it somewhere....

Return to “Spell/Disc Issues”

Who is online

Users browsing this forum: No registered users and 3 guests