Page 1 of 2
What use is rog pick lock?
Posted: Sat Feb 10, 2018 2:29 pm
by dusta
Well seeing i cant afford donor items to FD me to mobs use a gm coh etc i made a rog geared him got some aa to try few things. I quickly learned I have yet to find a door to raise my skill past 265 and ive checked about 13 zones now. What doors can raise skill has been disabled from being picked. What use is the skill here if any at all? A donor player can just hit his shield FD and get to any mob in the game and coh a team up. Why are non donor skills revoked? If someone levels a rog up to pick locks it should be allowed as a donor person can just go where they want typically. This is no flame no hate towards the team or donors people im just curious why *some* doors cant be picked kinda robbed the rog of what made them special and unique. My rog for the reasons i made him to pick locks etc was a waste of time as all doors are disabled.
Re: What use is rog pick lock?
Posted: Sat Feb 10, 2018 3:42 pm
by Dred
Where are these doors that a donor person can open but a non- donor cannot? 75% of the doors are quested. While yes the donor coth item does let you coth in some places the regular one cannot it isn't that much. Any bard or rogue can SOS or fading memories thru say HoH or VT and then coth the rest to the team with just the tier 2 coth orb. You still have to do all the key quests. Other zones like VP or dsk2 mobs see thru sneak so you will be fighting regardless. While I guess you could use the donor coth to get to maybe Xegony to flag alts chance are that will be the last time since bypassing quest mechanics is a ban.
As far as the donor FD ring I bet I have used mine less than 20 times in 3 years. I would guess others would say the same. It is really only useful on raid wipes just like the donor gloves but no one complains about them. The donor shield is divine intervention and while yes better than any DI in the game you can quest for a 50% DI aura that is always active. Aura of the Witchdoctor
Re: What use is rog pick lock?
Posted: Sat Feb 10, 2018 3:50 pm
by dusta
Well i didnt so much mean a donor toon can bypass a door im more concerned as to why no door out of the 13 ive tried VT ToV SSra PoT etc none of which can actually even level my skill to 300 as all are disabled from being picked up to 265 skill.
As for FD item i know lots of donor folks who run and train mobs using shield then just hit FD to wipe agro stand and coth. It is there right to do so i even do it on my warrior with agro drop bracer then fd stand and coth just odd i cant level my darn skill to 300 lol some doors i can most certainly understand not being allowed to pick such as VT doors phara dar door tov but simple stuff like in ssra or even custom tier zones i see no harm to actually level skill to 300.
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 5:47 am
by Nilbus
The reason to be a rogue is not lockpicking, any door needed for progression is likely not pickable. The thing about the rogue is they are damage machines, albeit more so with donor, but still good damage none the less. I don't think I even bothered skilling up lockpicking on my rogue, if I wanted to use him to sneak/coth he would be second one to get a key (after my SK)
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 8:39 am
by xadien
Hey There D-
With Items, (droppable) any class can FD, and also COH. This is a modified server, where some skills are trivial, and others are more important. I'd far take the ability to COH on any character with some farming, vs the ability to pick locks. Many classes have survive stuff- like weaponshield, nimble, fortitude, etc.
Would you like locked doors that could only be picked? How would you like to see that skill put into the game?
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 10:01 am
by Ydiss
There seems to be two sides to what you're saying. One, pick locks has no use and you'd like it to, two donors get about faster than non donors and you'd like that to change.
Both of your points are true but they're not related. And there are good reasons why they're true.
I don't think any content here is gated distinctly by doors that can be picked. I think this is better by design as it means the quest to get the key cannot be skipped by forced reliance on a single class (everyone has to do the quest). Even worse would be doors that can only be opened by picking locks as this means everyone has to skill up a rogue whether they want to or not.
These doors cannot be opened by any donators item either. So there's no distinct advantage to donators.
However, there are many advantages to donors, including the ability to get around much faster than non donors. For the most part, non donors get access to most abilities that are granted by donor items but they take time to get, cannot be accessed at level 1 and, for the most part, aren't as good as the donor versions.
That is a core design choice of this server and it's a big topic that's popped up many times over the last 9 years. I won't go into it right now because it's a well beaten horse.
What I will say is that gating off areas of the content with doors that can be picked by a rogue won't alter the fact that donors get stuff done much faster. And it would be a first for the server (gated content that requires a single class to access). I'm not convinced it's a first that needs to be broken into.
This isn't to say that I missed using the skill. My main is a rogue. It'd be great if there was some way to add class specific content for various classes (maybe some solo quest lines where you can progress as you build up specific skills) but I don't feel it's a high priority at the stage we're at and I don't think it would give you what you want, either.
We're playing through the content again without donor items and we know it'll be harder this time, compared to our main guild that had the CoH skull early on. We may cave and drag my main rogue with us (I'm thinking ssra here mainly) until we get to ToV and (hopefully) get an orb without too many tries. I'm just not sure adding a requirement for lock picking would alter this.
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 10:32 am
by Ydiss
Can't edit now, I wanted to add that I worded something badly. I wasn't saying that I think you want it to change (donors get stuff done faster), just that I think you want non donor rogues to close that gap a bit by bypassing doors with their class skill.
Everything else I said applies. I just wanted that to be more clear.
Rogues have SOS and that's fully functional and is a big class defining skill. Donor rogues can be magic taxis for a raid (the only real reason to use sos 99% of the time) if they donate for the CoH item or if you get the orb (the latter option working best if you also have a mage).
I just don't think pick locks would alter this unless content is gated by locked doors that can be picked and the benefit (rogues feel more useful) doesn't outweigh the negatives (class reliance to access content or skip keys).
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 11:51 am
by mrhorrn
Going by:
"im more concerned as to why no door out of the 13 ive tried VT ToV SSra PoT etc none of which can actually even level my skill to 300 as all are disabled from being picked up to 265 skill."
Are you saying you just want to level your pick lock skill to 300? Perhaps as a completionist or class dedication kind of thing?
What about adding a chest to the guildhall to level picklocking? Get nothing from it except the skill ups to the 300 cap?
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 1:46 pm
by dusta
Well here is my huge problem with these doors. I cant pick lock them but i can illusion through them. Either way they are bypassed. So with that being said why is one able but not another. Either way there are ways around the locked door that cant be picked.
Re: What use is rog pick lock?
Posted: Sun Feb 11, 2018 1:49 pm
by dusta
And again im ocd on for lots of hours and look for things to do the maxing his skill to 300 was a ocd thing. Just knowing i couldnt max it was bothering me. lol