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Rune type spells and their reagents!

Posted: Mon May 31, 2010 6:13 pm
by Jameus
So I decided it might be fun to level up a little :gnome: wizard today! It's been lots of fun so far too.

I've got one issue though. I've noticed this with other casters as well.. the gems required for reagents aren't very easily accessible like the other gems are! For casters casting a rune is a large part of playing the class and can make the difference between living or dying in some tough situations. I don't suggest that reagents be removed from the spells BUT it would be really amazing if there was a gem/reagent merchant in THF. I also don't think that these should be free either. I believe we should have to pay for our extra protection these spells will provide!

I do know I could zone into PoK and buy them there... but everything else is available in THF so adding this would truly make it a full service hub zone!

Thanks for reading :)

Re: Rune type spells and their reagents!

Posted: Mon May 31, 2010 6:19 pm
by Jeido
Check the "misc" merchant in THF, next to the weapons and summoned items merchant. He may have what you're looking for..

Re: Rune type spells and their reagents!

Posted: Mon May 31, 2010 6:25 pm
by Jameus
He doesn't :) he's got stuff for the much higher level spells. I'm talking about sub 40.

Re: Rune type spells and their reagents!

Posted: Mon May 31, 2010 6:59 pm
by Tyler
Let me know which Spells have issues and i remove the reagent. Already removed most stuff anyways. It's just a hassle imo.

Re: Rune type spells and their reagents!

Posted: Mon May 31, 2010 7:25 pm
by Jameus
Spells level 10
# Shieldskin

Spells level 21
# Leatherskin

Spells level 30
# Steelskin

Spells level 40
# Diamondskin

Spells level 52
# Manaskin

Spells level 63
# Force Shield

Spells level 68
# Ether Skin

Spells level 70
# True Skin


These are the ones I found for Wizard. Thanks for looking into it :)

edit: On a side note, are the wizard damage shields supposed to such short duration? The level 5 one lasts just a few minutes lol.

Re: Rune type spells and their reagents!

Posted: Wed Jun 02, 2010 2:33 pm
by Tyler
all done

Re: Rune type spells and their reagents!

Posted: Wed Jun 02, 2010 8:35 pm
by khaliss
That's great! How about the RuneV clicky on the Traitor boots/slippers? Requires a peridot that just takes up bag space.

Thanks Tyler!

Re: Rune type spells and their reagents!

Posted: Wed Jun 02, 2010 8:47 pm
by Tyler
Done. That one slipped through, all other runes are already "free".