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Song of the HighSun

Posted: Thu Nov 18, 2010 3:28 am
by Grey
Bard song of the high sun is suppose to gate a NPC back to its spawn point and clear its agro.
At this time it only gates the mob back to its spawn point but does not clear the agro.
Any chance we can get the agro wipe portion added to the song?

Re: Song of the HighSun

Posted: Thu Nov 18, 2010 3:31 am
by Allizar
0.o We need weapons that proc that song!

Oh S*** I hit a roamer

Re: Song of the HighSun

Posted: Thu Nov 18, 2010 11:55 am
by Grey
hahaha omg if you put this effect on a weapon LEAVE the agro alone for that alone!!

Re: Song of the HighSun

Posted: Thu Nov 18, 2010 6:33 pm
by Menobank
a weapon with +500% aggression +1000% hate/anger mod 1 dmg 500 delay effect Song of the highsun? 1025hp/ac/mana/end all/all ? :P

Re: Song of the HighSun

Posted: Sat Dec 04, 2010 7:43 pm
by striat
I played a bard on live and almost positive this song did not clear aggro. I believe it is working as intended but will consider any contradicting feedback.

Thanks!

Re: Song of the HighSun

Posted: Sun Dec 05, 2010 3:23 am
by TheBloodmoon
I frequently played side-by-side with an RL friend on Live who played a bard. We used Highsun religiously to pull in areas with hordes of mobs. It never dropped aggro on live, but the strategy was to highsun every mob but the one you wanted after you got as far away from the spawn points as you could and then cast fading memories, effectively dropping aggro on all the mobs you gated, and then single pull away the desired target.

At least that's how we did it....

Re: Song of the HighSun

Posted: Mon Dec 06, 2010 7:36 am
by striat
TheBloodmoon wrote:I frequently played side-by-side with an RL friend on Live who played a bard. We used Highsun religiously to pull in areas with hordes of mobs. It never dropped aggro on live, but the strategy was to highsun every mob but the one you wanted after you got as far away from the spawn points as you could and then cast fading memories, effectively dropping aggro on all the mobs you gated, and then single pull away the desired target.

At least that's how we did it....


sounds right;p So, spell should be working as intended. please let us know if it is not working correctly.

Re: Song of the HighSun

Posted: Wed Dec 08, 2010 4:19 am
by Argonas
On live it gave the appearance of dropping aggro if you gated the mob far enough away.