Ward Undead

Got some?
Decai
Posts: 59

Ward Undead

Post#1 » Wed Aug 17, 2011 2:11 pm

I was in Unrest last night on my brand new necro, and I figured I'd farm the enchained spirits (think thats the name, the dwarf ghosts in the hedges) and just dot/nuke with pet. Only problem is, when I tried to fire off ward undead, it told me that the spell I was trying to cast only worked on the undead. Well...what exactly are the spirits? If they're supposed to be humanoid by lore, then the spell is fine. But if they are actually supposed to be undead, then ward undead is not currently working. Thanks for looking in to this!
Vritra Dizok, 70 Dreadlord GM of Blood Tithe
Honnebadger Dontcare, 70 Warlord
Antivan Crow, 70 Elementalist
Decai, 70 Necrodude
Vitas, 70 Cleric
Tertiary Third, 70 Heyokah
Archammes Vash, 70 Bard
Asimov, 70 Ranger
Archimonde, 70 Rogue

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Grey
Posts: 1101

Re: Ward Undead

Post#2 » Wed Aug 17, 2011 2:47 pm

You will find about ~1% of "undead" are actually undead.

Decai
Posts: 59

Re: Ward Undead

Post#3 » Wed Aug 17, 2011 6:07 pm

Ok, so beware of deceptive models. Got it.

Is there a % command that will identify whether they're tagged or not? I remember targeting something and typing /say %r would give you race, and %t would give you target name...is there anything like that for undead/living?
Vritra Dizok, 70 Dreadlord GM of Blood Tithe
Honnebadger Dontcare, 70 Warlord
Antivan Crow, 70 Elementalist
Decai, 70 Necrodude
Vitas, 70 Cleric
Tertiary Third, 70 Heyokah
Archammes Vash, 70 Bard
Asimov, 70 Ranger
Archimonde, 70 Rogue

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Grey
Posts: 1101

Re: Ward Undead

Post#4 » Thu Aug 18, 2011 11:01 am

Good question. Ive been on EMU so long I have no idea.

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Nilbus
Posts: 1258

Re: Ward Undead

Post#5 » Thu Aug 18, 2011 4:18 pm

I don't believe there is a % variable for body type, which is what spells like that check against.
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

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Nerva
Posts: 238

Re: Ward Undead

Post#6 » Tue Aug 30, 2011 3:19 pm

There's actually a spell for determining what's undead or not: Sense the Dead. You can also jury-rig a testing method: if you use Invisibility to Undead and the enemy suddenly cons from hostile to ambivalent, they're undead. If they don't it means they're either not undead, or can see invisible.

Since there are no enemies I know of that share a model and yet one's undead and the other's not, you only have to do this once per enemy type. If you want to use this method, don't waste a spell slot on your combat bar; set up a different memorization layout and use that.
Characters
Malarath - Lv70 Froglok Necromancer, 700+ AAs, progress T7-2
Valtar - Lv70 Gold Drakkin Wizard, 300+ AAs, progress T7-1
Szakadar -Lv70 Iksar Monk, 100+ AAs, progress T5

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