Heal spells

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Jeido
Posts: 1265

Heal spells

Post#1 » Wed Sep 09, 2009 1:11 pm

For some reason your changes didn't go into effect Tyler. I'm not sure if it's for all spells you mentioned, but here's the cleric heal

http://thehiddenforest.dyndns.org/spell.php?id=6140

and it's unchanged. Shaman heal is also unchanged:

http://thehiddenforest.dyndns.org/spell.php?id=6142

In game they also remain unaffected, I crit for the same amount.
Jeido, Founder of Evolution

uweyen
Posts: 120

Re: Heal spells

Post#2 » Wed Sep 09, 2009 1:18 pm

In addition to the heal spells, it seems the wizzy nukes aren't changed either. The only thing that made them stronger was the fact that the ToV arms were changed to improve fire damage by 70%.

For example: Ether Flame still says 5848 damage. As opposed to the 6848 damage you implemented.
Tiril Spellbender - 70 Wizard
Tigger Isbouncybouncy - 70 Warrior
Tikki Torch - 70 Shaman
Sweett Ridedude - Bard
Kerafyrm Thesleepingbeauty - Cleric


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Aruun
Posts: 576

Re: Heal spells

Post#3 » Wed Sep 09, 2009 1:23 pm

The Ancient Nova Strilke spell for mages had the damage dropped down to 600 damage it seems. It used to be my best nuke, but now it isn't worth using a spell gem. :-) I think it is about half of what it used to be.

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Tyler
Posts: 4365

Re: Heal spells

Post#4 » Wed Sep 09, 2009 1:29 pm

Ok,

not sure wha'ts causing this. The spellfile we are using shows for

AHL upgrade of about 900 over the spell version from lucy. That's also confirmed in the AllaClone.

Shaman Heal however does not, even tho spellfile says so - odd. Hm.

Novastrike has typo on wrong field. Fixed that, same for Ether Flame.

Still trying to get the Editor down. Not easy with zero documentation ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Tyler
Posts: 4365

Re: Heal spells

Post#5 » Wed Sep 09, 2009 1:33 pm

Ok, all errors fixed. Let me know if you find any more if not we push the fixed file in quick and reload again.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Heal spells

Post#6 » Wed Sep 09, 2009 1:39 pm

Guardian's Bravery is only increasing my HP client side -- but my HP doesn't go over 75% with it on. On other screens, Jeido's HP remains at 100% even after I click which proves it's not actually increasing my HP at all server side. Was this the error you found?
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Heal spells

Post#7 » Wed Sep 09, 2009 1:40 pm

i guess, not sure abuot the sideeffects. I fixed it in the spell file which you can download now. Reloading the server to address all this in 3 mins.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

uweyen
Posts: 120

Re: Heal spells

Post#8 » Wed Sep 09, 2009 1:45 pm

I loaded new spells and checked before the world server was lost... and Ether Flame was succesfully changed to 6848 :D
Tiril Spellbender - 70 Wizard
Tigger Isbouncybouncy - 70 Warrior
Tikki Torch - 70 Shaman
Sweett Ridedude - Bard
Kerafyrm Thesleepingbeauty - Cleric


Guild Leader of Relentless Visions

User avatar
Tyler
Posts: 4365

Re: Heal spells

Post#9 » Wed Sep 09, 2009 1:48 pm

Have fun blowing stuff up ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Heal spells

Post#10 » Wed Sep 09, 2009 2:02 pm

Heals/nukes seem fixed, but my BP is cursed. It's not working >< It says Unknown Effect when clicked, shows my HP go from 100% to 76% on Jeido's screen, but it stays at 100% on other people's screens. Heals don't top me off, either.

lol ok - major investigation is due i guess.
Jeido, Founder of Evolution

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