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Pet ideas

Posted: Sat Mar 02, 2013 7:44 am
by bazillion
I was trying to think of a way to make the pets more relevant after doing the parsing and finding that the water pet is pretty much the most dps. How about something like this:

Earth: Tank -- fine as is
Water: Rogue highest backstab dps -- fine as is
Air: Second highest DPS, but cast a PB AOE debuff that makes the mob 10% more susceptible to melee damage (which makes it higher than water if it's the only pet).
Fire: Third highest DPS, but does a 25 yard PB AOE lure that makes it highest dps on 2 or more mobs.

That way, on a single target mob you would want to have at least one person with air pet. On some encounters and farming you're going to want to use fire pets.

Maybe the necro versions are similar except spell damage versus melee damage and PB AOE lifetap.