
Code:
o Minor fixes for a few zone crashes.
o Fixed a few calculation errors with Divine Intervention saves. DI should proc more commonly now. Players will still always have an innate 10% chance that DI will not save them, no matter which DI spell is being used.
o Fixed a reoccurring crash in Toxxulia Forest
o Fixed a few aggro calculation errors with some casted spells.
Spells:
o Augmentation of the Dark Lord's damage modifier will now affect all weapon types.
o Ornaments of the Gods Rk. I-III will now summon a dagger weapon as well for rogue type pets.
o Godly Rune had its rune amount increased.
o Vengeance of the Forsaken will now stack with the following spells:
- o Aura of the Bloodmage
o Talisman of Might
o Bleeding Razor
o Illusion: Earth Elemental
Items:
o Burnoose of the Halfbreed is now ALL/ALL
o Curthin, The Blood Frenzy had it's AC increased slightly.
Zones:
o Boss events in Halls of Honor have had their respawn times lowered to 12-22 hours to prevent some guilds from locking others out.
o Cleaned up the Miragul event a little to make it function properly.
o Lowered the respawn of Miragul event to 12-26 hours to prevent guilds from locking others out of the event.
Enjoy Your Stay,
The THF Team