November 20, 2013
Posted: Mon Nov 18, 2013 6:10 pm

Code:
o Fixed a bug that did not allow heal bonuses to be calculated for positive values.
o Fixed a bug where heal bonuses from spells was using the targets heal bonus instead of the casters
o Heal over time spells will now be allowed to use spell heal bonuses
o Heal over time spells will now be allowed to use + heal rate item modifiers.
o Charm will no longer wipe the Hatelist of NPCs if the charm spell is resisted for any reason.
o Fix for a bug dealing with mobs losing the ability to attack players randomly.
o New statistical window is available through the in-game command: #myfocus
*Note - The window only shows Focus Effects right now. Worn Effects will be added at a later date.

Zones:
o Phase 3 of Dreadspire Keep Tier 3 is now Active! Included in the release of Phase 3 are the following changes:
- o Some optimizations were done to Khasva's Event to reduce lag during certain phases.
o A tradeable backflag has been added to Khasva's drop table.
o 16 New Passive AA's (1 for each class) have been added.
*Note* You may only achieve Rank 1 in DSK3, further ranks will become available in Vex Thal
- - Priests: +1% Heal Power per rank
- Melee DPS: +1% chance for an additional attack swing per rank
- Wizard: +1% Spell Damage per rank for direct damage spells
- Magician: +1% Pet Damage per rank (Stacks with normal pet focus)
- Enchanter: +1% Charmed Pet Damage per rank
- Necromancer: +1% Spell Damage per rank for damage over time spells
- Tanks: +1% chance per rank to completely avoid a melee damage attack. This ability is innate and has a 15 second cool down after activating.
Items:
o Cloak of vengeful plague, Necklace of Vengeful Plague, Ring of Deadly Plague, Earring of Plague now can be properly augmented in birdbath.
Enjoy Your Stay,
The THF Team