Evolving system reworked

Announcements of server updates, news, bug fixes, etc.
User avatar
Lillu
Posts: 11301
Contact:

Evolving system reworked

Post#1 » Thu Feb 26, 2015 11:13 am

New and great improvements to the evolving item system by GM Noren!

Overview
The script interacts with the database far less, hopefully causing a performance boost for all players. Most operations are done in memory and then committed to the database periodically and when certain events happen.

The improvements are as follows.
o Less reads/writes to the database will cause a noticeable performance and stability boost for players.
o The bugs we've had to address with items that stop evolving and items/augs disappearing will be resolved as well.
o Lastly, we're hoping that augments being automatically inserted in the new item will be a welcome change for players.

To encourage testing we enabled double gody points for the upcoming days. As always, please give us feedback about the recent changes.

Items.
o White Dragonshard is now also type 30 slot usable.

Web tools.
o Web based tools (achievement system, guild progression leaderboard, etc) are up to date and reflecting live data.

Enjoy your stay,
The THF team

Return to “Server Updates”

Who is online

Users browsing this forum: No registered users and 1 guest

cron