2nd August 2021
Posted: Mon Aug 02, 2021 1:06 pm
Please run the patcher for the latest update

Some Fixes:
o Worn2 should now show properly on all items in game and on the webtools. This was just a display error and didn't stop the worn2 effect from working. 1 or 2 items don't actually have worn2 in Solteris as well so bear that in mind.
o Fixed a bug where casting a spell from an item and then trying to cast the same spell from the spell bar would lock it up for the duration of the spell recovery time.
o Fixed a crash bug on some encounters where if everyone wiped the adds of the encounter would reset and cause the crash.
o Wall of fire will no longer overwrite defensive discs (make sure you run the patcher)
o All classes with 2hd slashing, now also have 2hd piercing, see your trainer to skill up (RoF2 only)
o Sune has stopped giving away free weapons of mass destruction to random strangers.
o The High Priest Szartu (Raid) encounter has been changed so that the fire/ice crystal event has more of a delay between triggers (previously it could occur as quickly as 1 second after the previous trigger).
Solteris Updates
Thanks for all the feedback so far! some changes:
o Some items have been adjusted here and there.
o All base stats of trash mobs have been reduced, but mob HP buffs were increased, plus they like to buff themselves as well now.
o All trash mobs on islands 2, 3 and 4 now have proper grid pathing rather then completely random.
o Some adjustments to the Svarock fight.
o In tier 7 and tier 9 incomplete versions of the zone, progress should be saved (per expedition), so if the zone shuts down for any reason it should remember where you got to in the zone.
o Revisited the Lochmaul encounter - he'll no longer debuff himself
and he also has a few new tricks.

Some Fixes:
o Worn2 should now show properly on all items in game and on the webtools. This was just a display error and didn't stop the worn2 effect from working. 1 or 2 items don't actually have worn2 in Solteris as well so bear that in mind.
o Fixed a bug where casting a spell from an item and then trying to cast the same spell from the spell bar would lock it up for the duration of the spell recovery time.
o Fixed a crash bug on some encounters where if everyone wiped the adds of the encounter would reset and cause the crash.
o Wall of fire will no longer overwrite defensive discs (make sure you run the patcher)
o All classes with 2hd slashing, now also have 2hd piercing, see your trainer to skill up (RoF2 only)
o Sune has stopped giving away free weapons of mass destruction to random strangers.
o The High Priest Szartu (Raid) encounter has been changed so that the fire/ice crystal event has more of a delay between triggers (previously it could occur as quickly as 1 second after the previous trigger).
Solteris Updates
Thanks for all the feedback so far! some changes:
o Some items have been adjusted here and there.
o All base stats of trash mobs have been reduced, but mob HP buffs were increased, plus they like to buff themselves as well now.
o All trash mobs on islands 2, 3 and 4 now have proper grid pathing rather then completely random.
o Some adjustments to the Svarock fight.
o In tier 7 and tier 9 incomplete versions of the zone, progress should be saved (per expedition), so if the zone shuts down for any reason it should remember where you got to in the zone.
o Revisited the Lochmaul encounter - he'll no longer debuff himself
