June, 27th

Announcements of server updates, news, bug fixes, etc.
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Lillu
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June, 27th

Post#1 » Sun Jun 27, 2010 5:38 pm

Changelog: Server got updated to EQEmu 1532. Many bugfixes got in too. Pet power focus fix is temporally hold back.

List of player relevant changes:
custom fixes
  • FIX SK soul abrasion now improves shroud of discord strike
  • FIX reverted Striat's fix about bot following owner instead of leader
  • MOD moved spawn request for zoned bots to clientconnected
  • FIX removed a file reference from world project
  • ADD HP and MANA regen is scaled for pet power focus effect
  • MOD GetAdventureStats() was modified to be safer code
  • changed adventure stats to reflect instance losses/wins instead of hard/normal losses/wins

emu fixes
  • Fixed a potential crash with pick pocket.
  • Revert titanium hp boost.
  • Unreverted the revert from R1502 and added a fix for the tradeskill container combine issue.
  • Fixed a crash when using NukeItem on the Power Source slot for a Titanium client.
  • Rewrote much of the adventure subsystem; moved from zone based calculations to world based.
  • Implemented adventure leaderboard (sort by # kills only)
  • Custom merchant (Adventure/PvP/Discord) purchases should attempt to put the item in a player's inventory before the cursor.
  • Corpses should move to an adventure GY if possible on the end of an adventure.
  • Adventures should always award points to zoning/offline players when they reconnect now.
  • Collect adventures will populate the zone with enough dropped items always automatically now, relying on drop rates is now out of the picture.
  • Lowered the quick loot timer significantly, hopefully loot all works better.
  • Several memory leak and exploit fixes.
  • Added a check for destroying items to ensure the source slot is the cursor.
  • Moved the SwapItem() check to verify the source and destination slots are both valid before doing anything else.
  • The client will now be updated to delete an item if the server does not see an item in that slot while moving items around.
  • SoD - Coin no longer adds weight for this client server-side, since the client itself no longer adds coin weight
  • SoD - Heroic Stats should now add the correct amount of HP/Endurance/Mana to match the client in most cases.
  • The scribespell and traindisc commands and quest commands should sort Disciplines properly once again.
  • Guild invitations to a player already in receipt of an invitation will now be rejected.
  • SoD - Heroic Stats/Resists now increase the cap server-side as they should.

A complete list of the change log can be found here.

Misc changelog
NPC - Zlandicar, Klandicar, Yelinak and Sontalak's (ST key dragons) respawn times are reduced to 18 hours, so they can't be permanently locked down anymore. Also, this will hopfully easier up the competition on them.
ZONE: Crushbone/Paludal - Faded Armor Pattern drop rate is upped from 15% to 25%
ZONE: Crushbone/Paludal - Ornate drop rates are upped from 20% to 25% chance
QUEST - Charm v1.0 and v6.0 is fixed. Lilli/Lille script won't be mixed anymore (it was a very rare issue)
NPC - Lille's script in NightmareB got polished
ITEM - Cloak of the Prison Guard drop rate is 4 times higer now (20% chance) in NightmareB
NPC - Dain Frostreaver IV's respawn variance is reduced to 5 hours (the base respawn time is intact)

Enjoy your stay,
The THF team

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