Please take a moment to log on to our test server and test the new commands in action and give us feedback before they go live.
Test server is updated with a recent 2012.11.14 live game server backup.
The final rules as they stand right now:
1) If you have /pet hold turned on and you have /pet focus turned off:
- a: Using /pet attack will break /pet hold and force your pet to follow you
b: You're pet will be immune to aggro until you use /pet attack
2) If you have /pet hold turned off and you have /pet focus turned on:
- a: Your pet will receive aggro as normal.
b: Your pet will not switch targets if they already have a target until their current target is dead or /pet back off is used.
3) If you have /pet hold turned on and you have /pet focus turned on:
- a: Your pet will not switch targets if they already have a target.
b: If your pet does not have a target, then they will remain immune to aggro (fulfills the role of /pet hold).
c: If you pet has a target, then they will receive aggro normally.
d: Once the current focus target dies, the pet will switch to the next highest NPC on it's hatelist-
e: Using /pet attack will force your pet to make your target their new focus target. (it was already like this before, but added a few validity checks to 100% make sure it works correctly).
Additional changes:
/pet hold will now toggle on and off when used. That way you can tell which rules should be applying to your pet.
UF Client:
Pet focus is a little different:
a) Using /pet focus will toggle between on and off states.
b) Using /pet focus on will toggle on only.
c) Using /pet focus off will toggle off only.
Please post your feedback and bug reports: here.
Enjoy your stay,
The THF team