Happy 4th of July!

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Lillu
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Happy 4th of July!

Post#1 » Tue Jul 02, 2013 1:00 pm

After many eons and much bloodshed, the ultimate epic battle has crept it's way into the heart of Norrath...

That's right, the 4th of July Events have officially started in Lake Rathe where two feuding families have decided to wage an all out war against one another in the epic battle of Hamburgers Vs. Hot Dogs!


Which side shall you choose? Burgerz or Frank N` Beanz?

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VS
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Who shall be victorious lies in your hands..


Holiday Events:
    o The special 4th of July quests from last year are available!
    o Don't forget to check out the new Holiday achievements!
    o A new Holiday event is available similar to the Halloween/Xmas Event from last year! Below you will find a refresher on the rules/restrictions for the new Holiday event this year.
    o The event will be live for 2 weeks! 8-)

New to the Holiday festivities this year, is an all new raid event in which the defenders of The Hidden Forest will find themselves face to face with the entrapped Moar Burgerz! New with this event is that it is designed for all guilds to be able to enjoy. The difficulty of the event properly scales between Tier 1 and Tier 8 difficulty depending on the number of Hamburger Tokens turned into Lompi Burgerz in Lake Rathe. Below you will find more information on the scaling system:

1 Token = Tier 1 Difficulty
2 Tokens = Tier 3 Difficulty
3 Tokens = Tier 6 Difficulty
4 Tokens = Tier 8 Difficulty

Each difficulty has its own unique loot and challenges. On top of the loot, is an additional chance to obtain very powerful and rare items that can drop from any difficulty of the event. These new and powerful items are extremely rare, so make sure you show them off to your friends if you are lucky enough to obtain one!

To allow everyone a chance to enjoy the new raid event, each difficulty has a 24 hour lockout by guild once completed. This means that guilds can potentially have 4 attempts at obtaining the rare items each day that the festivities are live!

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Code:
    o Fixed a bug that allowed some clients to stack beneficial illusion buffs.
    o Fixed a bug that would make you default back to your normal features when a detrimental illusion faded and you still had a beneficial illusion on.
Spells:
    o Immortal Distance was lowered from 55% to 53% to match its counterpart spells.
    o Sharpshooting IX had its Throwing Critical Hit Chance increased from 22% to 24%.
    o Improved Dodge III modifier reduced from 30% to 24%.
    o Improved Dodge IV modifier reduced from 40% to 32%.
    o Improved Dodge V modifier reduced from 45% to 40%.
    o Improved Dodge VI modifier reduced from 50% to 45%.
    o Improved Dodge VII modifier reduced from 53% to 50%.
    o Improved Dodge VIII modifier reduced from 56% to 53%.
    o Improved Dodge IX modifier reduced from 59% to 55%.
    o Improved Parry IX modifier reduced from 56% to 55%.
    o Improved Block IX modifier reduced from 56% to 55%.
    o Improved Dodge X modifier reduced from 61% to 58%.
    o Improved Parry X modifier increased from 57% to 58%.
    o Improved Dodge XI modifier reduced from 63% to 60%.
    o Improved Parry XI modifier increased from 59% to 60%.
    o Tier 8 Mage and Tier 8 Necromancer spells will now summon pets in the following order:
    Rogue - Monk - Beserker - Warrior.
Items:
    o Leather Bound Mask of Stone had its skill mod value increased from 17% to 18%.
    o Bone Infused Whip had its skill mod value decreased from 19% to 18%.
    o Dark Woven Shadow Stone had its skill mod value decreased from 19% to 18%.
Zones:
    o Shadow Haven Bosses had their spawn rate increased from 10% to 20%.
    o Shadow Haven Nameds had their spawn rate increased from 25% to 40%.
    o Shadow Haven Trash now have a 10% chance to drop level 70 spells that are found in Icewell/Kael.
    o Shadow Haven Trash now have a 10% chance to drop one of the Armor Molds for the Shadow Haven gear. (Legs/BP molds can only be found on the Bosses).
    o Shadow Haven Nameds now have a 25% chance to drop one of the Armor Molds for the Shadow Haven gear. (Legs/BP molds can only be found on the Bosses).
    o Shadow Haven Nameds will now always drop 2x materials required for the Shadow Haven gear combines.
    o Shadow Haven Bosses will now always drop 3x materials required for the Shadow Haven gear combines.

Enjoy your stay!
The THF team

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