eggybob wrote:rather than start a new post ill put it here. below is my first ever macro. of course its not working.
|Attack.mac
#turbo
Sub Main
/echo ~~ATTACK MACRO LOADED~~
:main loop
/if (${Me.Attacking}){
/bca //target Sritz
/bca //assist
/else
/bca //target Sritz
/stick 25}
/goto :main loop
/return
any advice. (it is suppose to make my group target me and assist if i have attack on, if i am not attacking they are to stick to me at 25.
Code: Select all
/if (!${Defined[Attacking]}) /declare Attacking bool outer FALSE
/if (!${Attacking} && ${Me.Combat} && ${Target.ID} && ${Target.Type.Equal[NPC]}) {
/bca //tar ID ${Target.ID}
/delay 2
/noparse /bca //if (${Me.Skill[Parry]}>0 && !${Me.Combat}) /attack on
/varset Attacking TRUE
} else /if (${Attacking} && !${Me.Combat}) {
/noparse /bca //if (${Spawn[=Sritz].ID} && !${Stick.Active}) /stick ID ${Spawn[=Sritz].ID} 25
/varset Attacking FALSE
}
eggybob wrote:What does the very start of that macro do the /if with a /define? Only time I've seen define it had #define
eggybob wrote:Failed to parse /if command. Could not find command to execute.
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