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autofire?
Posted: Tue Oct 15, 2013 12:22 am
by Vent
When I attack, I use //keypress 8, which turns on autofire for my Ranger, but every other pull, hitting that turns it off. Is there an easy solution to this?
I dont use killthis, I use /stick and /attack on commands.
Re: autofire?
Posted: Tue Oct 15, 2013 12:59 am
by Warlgor
At the beginning of the command, type /bct rangername //autofire off
So it should look like:
First line - /bct ranger //autofire off
Second line - /bct ranger //keypress 8.
I don't play a ranger and never have but that should work (I think autofire off is a command), all of my commands are set up that way so whenever I hit the attack button my toons stop everything they were doing and start over again on the new target.
Re: autofire?
Posted: Tue Oct 15, 2013 1:18 am
by Noren
Warlgor wrote:(I think autofire off is a command)
I thought the same thing too, but I tried it a month ago or so and it doesn't accept arguments. Using /autofire <anything> will still toggle the on/off state, sadly.
What I ended up doing was using ${Me.Autofire}. It evaluates TRUE/FALSE depending upon your state.
What I would recommend doing is this:
/noparse /bct ranger //if (!${Me.AutoFire}) /autofire
Re: autofire?
Posted: Tue Oct 15, 2013 7:26 am
by 825th_tomcat
Would a -kill work for something like this do you reckon? That way it would automatically turn it off when mob dies?
Re: autofire?
Posted: Tue Oct 15, 2013 8:46 am
by ConfirmationFail
Can try a macro with:
/ranged
/delay 5
/autofire
/ranged will turn off autofire if it is on and you need a delay or the commands will come too fast and the /autofire will get missed.