TimerReady
Posted: Thu Oct 09, 2014 2:16 pm
Last night, I was trying some new macro coding and I had a strange behavior...
I know that a lot of items in THF don't have a proper timer accessible by macro.
I tried if the timer of Shroud of the Deceiver was accessible by macro, but I was getting 0 like most of the items.
As I was a little disappointed, I quickly click on this item and after 3 or 4 clicks, I saw the cooldown appeared on it.
I try again my code and this time, I get a number (like 35).
I waited for the cooldown, try again with a lot of clicks and after some, the cooldown appeared and I got another result with "TimerReady".
I'm using UF Client.
My question is : why didn't I see the cooldown at my first attempt ? is it client related ?
I know that a lot of items in THF don't have a proper timer accessible by macro.
I tried if the timer of Shroud of the Deceiver was accessible by macro, but I was getting 0 like most of the items.
As I was a little disappointed, I quickly click on this item and after 3 or 4 clicks, I saw the cooldown appeared on it.
I try again my code and this time, I get a number (like 35).
I waited for the cooldown, try again with a lot of clicks and after some, the cooldown appeared and I got another result with "TimerReady".
I'm using UF Client.
My question is : why didn't I see the cooldown at my first attempt ? is it client related ?