Page 1 of 1

Must have hotkeys

Posted: Mon Oct 08, 2018 3:31 am
by Otter620
Hey, so i have found that as I am running around and using the porters they ask for a confirmation to port. While I figured out the way to click all of the "Yes" buttons on every character it would be nice to have everyone share their must haves for daily gaming hotkeys.

--Confirm port from fairies--
/bca //notify LargeDialogWindow LDW_YesButton leftmouseup

--Accept Rez also accept teleport from Wizard--
/bca //notify ConfirmationDialogBox CD_Yes_Button leftmouseup

--And for those who dont like to have 3 different buttons to hidecorpse all/none/looted. Put this in your aliases section of the macroquest.ini and just use /fixcorpse.

/fixcorpse=/multiline ; /bct ${Me} //hidecorpse all ; /bct ${Me} //delay 2s ; /bct ${Me} //hidecorpse none ; /bct ${Me} //delay 2s ; /bct ${Me} //hidecorpse looted

Let us know what you use to make your life easier!

Re: Must have hotkeys

Posted: Mon Oct 08, 2018 3:44 am
by Otter620
Some more

--group invite and raid invite (take out the /bca //invite if you use mq2autogroup)--
Line 1:/multiline ; /invite toon2; /invite toon3; /invite toon4; /invite toon5; /invite toon5; /invite toon6
Line 2:/multiline ; /bct toon7 //invite toon8; /timed 3 /bct toon7 //invite toon9; /timed 6 /bct toon7 //invite toon10; /timed 9 /bct toon7 //invite toon11; /timed 12 /bct toon7 //invite toon12
Line 3:/multiline ; /bct toon13 //invite toon14; /timed 3 /bct toon13 //invite toon15; /timed 6/bct toon13 //invite toon16; /timed 9 /bct toon13 //invite toon17; /timed 12/bct toon13 //invite toon18; /timed 18 /bca //invite
Line 4:/multiline ; /raidinvite toon7; /raidinvite toon13
Line 5:/timed 30 /bca //raidaccept

--Accept Trade--
/bct ${Target.CleanName} //notify TradeWnd TRDW_Trade_Button leftmouseup

--To know if you have an evolved item on your cursor--
/noparse /bca //if (${Cursor.ID}) /bc ${Cursor}

--Auto Inventory--
/bca //autoinventory

Re: Must have hotkeys

Posted: Mon Oct 08, 2018 3:49 am
by Nilbus
I had actually been looking for something to confirm the fairy ports... awesome.

Others I use/have set up

In macroquest.ini
/campall=/multiline @ /bcaa //endmacro @ /bcaa //camp desktop
/assme=/bct dmg //target ID ${Target.ID}
This one is one Guizmo had posted for stick.
/stickme=/multiline @ /echo [${Time.Time24}] Command issued: /stickme@/noparse /bca //multiline ; /if (!${Defined[StickZone]}) /declare StickZone string global;/if (!${Defined[StickTar]}) /declare StickTar int global@/bca //varset StickZone ${Zone.Name}@/bca //varset StickTar ${Me.ID}@/noparse /bca //if (${Zone.Name.Equal[${StickZone}]} && ${Spawn[${StickTar}].ID} && ${Spawn[${StickTar}].Distance}<200 && ${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Spawn[${StickTar}].Y},${Spawn[${StickTar}].X},${Spawn[${StickTar}].Z}]}) /multiline ; /echo [${Time.Time24}] Sticking to ${Spawn[${StickTar}].CleanName};/face ID ${StickTar} fast;/stick ID ${StickTar} 20 @ /noparse /bca //timed 3 /if (${Stick.Status.Equal[OFF]}) /bc [${Time.Time24}] Stick target ${Spawn[${StickTar}].CleanName} isn't nearby. Staying put.

char hotkeys
/stickme (gets everyone to follow that char)
/bca //stick off (to stop following)
my attack hotkeys (melee, casters and just pets) use the /assme to have all my dps assist me letting my debuffers or healers keep their targets.

Re: Must have hotkeys

Posted: Mon Oct 08, 2018 11:47 am
by dusta
We have a auto login auto group feature. =D

Re: Must have hotkeys

Posted: Mon Oct 08, 2018 6:14 pm
by Nilbus
I have auto logon as well, I double click a batch file and all 24 can load or I can pick each group by number. Run a simple macro on my SK to invite everyone.