Necro dot rotation

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wmate
Posts: 8

Necro dot rotation

Post#1 » Wed Sep 12, 2012 2:46 pm

i guess this is a 2 part question concerning necro dots


1st: i'm wondering if anybody knows a way to set it up so a necro will recast his dots after they have worn off instead of just constantly spamming it

and 2ndly does anyone know how to make a necro cast several dots in order...perferably with a way to loop it after they've worn off

somehow i'm getting the feeling using a necro with mq2 is a huge pain compared to a wiz or mage :(

moonrazor
Posts: 111

Re: Necro dot rotation

Post#2 » Fri Sep 14, 2012 11:43 pm

wtfmate wrote:i guess this is a 2 part question concerning necro dots


1st: i'm wondering if anybody knows a way to set it up so a necro will recast his dots after they have worn off instead of just constantly spamming it

and 2ndly does anyone know how to make a necro cast several dots in order...perferably with a way to loop it after they've worn off

somehow i'm getting the feeling using a necro with mq2 is a huge pain compared to a wiz or mage :(



Yes there is indeed a way to make this happen. However, it takes much more then just mq2melee/cast. You need to run additional plugins and you need a special file (who's name is escaping me atm) with spell timers and cast speeds. In short, a huge pain in the ass, as you said. If you'd like I'll make a more in-depth post about how to go about this, but it would generally be easier if you just ran your boxes from your necro.

Argonas
Posts: 104

Re: Necro dot rotation

Post#3 » Fri Sep 14, 2012 11:56 pm

I would use a macro for this using either timers or fade events.

wmate
Posts: 8

Re: Necro dot rotation

Post#4 » Sat Sep 15, 2012 8:55 pm

thx for the input guys..yea i ended up just playing from my necro during boss fights..makes it much much easier

Firenze
Posts: 886

Re: Necro dot rotation

Post#5 » Tue Sep 18, 2012 2:18 pm

wmate wrote:thx for the input guys..yea i ended up just playing from my necro during boss fights..makes it much much easier


I'm not 100% sure but I think thats how this game was supposed to be played :)
Firenze of VallonZek <Europea>

Gwynraven

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