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Bot Grouping

Posted: Thu Nov 05, 2009 1:56 am
by Arremis
Only 1 bot per group? I can't seem to add more than one to a group, and unless you're the group leader, you can't add your own bot to the group. Is this intentional, or am I missing something?

Also, sommetimes grouping with other players will cause your bot to stay in one place. Like if I group with my wife, and then summon a bot and add it to the group, it joins, but sits there doing nothing. Doesn't follow, doesn't attack on command. Sometimes with the cleric bot if you summon it to where you are when you're in the middle of battle, it's healing kicks in but it still sits there if you go somewhere else.

Re: Bot Grouping

Posted: Thu Nov 05, 2009 2:19 am
by Jeido
Regarding the 1 bot per group, yes it's intended. The same can be said for the group leader only feature.

About the bot bugging out, well it happens sometimes. Bots on emu aren't perfect, and can be very buggy and annoying sometimes. The best way to fix a bot issue is to just re-summon it. Also, I have found that if you just summon/group add it and then try to do #bot summon while it's buffing then it will frequently bug itself. There are also a few issues with using #bot guard while moving that seem to really bug bots.

The bot code is a nightmare from what I hear, plus they're relatively new. The only reason people put up with them is because it's better than having no bot at all hehe. Hopefully this helped you some..

Re: Bot Grouping

Posted: Thu Nov 05, 2009 3:53 am
by Menobank
what ive found that works is before you invite antoher group member alwyas summon bot and invite it to group and then invite everyone else it hasnt caused me to have a bugged out bot yet..but is annoying ot always have to invite the bot frist but it sames it fomr bugging out on you

Re: Bot Grouping

Posted: Thu Nov 05, 2009 5:40 am
by Koeril
Arremis wrote:Also, sommetimes grouping with other players will cause your bot to stay in one place. Like if I group with my wife, and then summon a bot and add it to the group, it joins, but sits there doing nothing. Doesn't follow, doesn't attack on command. Sometimes with the cleric bot if you summon it to where you are when you're in the middle of battle, it's healing kicks in but it still sits there if you go somewhere else.


Often times the cause of this is the group bug. I've found that typically if I remove my bot, completely disband group, then reform completely, and then summon bot he will work again. There is a nasty bug that happens when zoning in that the group becomes leaderless even though you're still the leader and can invite people.

Re: Bot Grouping

Posted: Thu Nov 05, 2009 12:46 pm
by Arremis
Thank you all for your answers. They cleared up a lot of confusion. Still one more question to answer: is there only one bot per group allowed, or is there a way to have more than one in a group?

Re: Bot Grouping

Posted: Thu Nov 05, 2009 1:57 pm
by Koeril
Yes, only one per group.

Re: Bot Grouping

Posted: Sat Nov 07, 2009 2:45 pm
by Arremis
Thank you. Now I know things are working as intended :)

Re: Bot Grouping

Posted: Tue Jan 05, 2010 8:37 pm
by Ydiss
Sorry to re-raise an old post but wanted to put my opinion into the 1 bot per group rule.

Before I do I'd like to say that I waited a few weeks to build up this opinion, trying out a few bot types and playing through a few characters to the 50s first (with extensive bot usage). I'll say right now I absolutely love their inclusion in the server; they have their flaws but they definitely make the casual player's life less frustrating and tons more fun.

So, on to my point.

I understand why the game is limited to 1 bot per character (and I also agree that we should not be able to box more than three accounts) but it would be a welcome change, at least for me and my friend, to be allowed one bot per character but not per group - this would mean two real players could have one bot each (to a maximum of three bots and three players in a group).

Basically, my reasoning for this is from an entirely casual perspective. I don't have enough time (and my friend has even less) to spend on the game, over a long period, to be capable of consistently grouping with other players. There isn't a large enough population on the server and most of them are level 70 at any rate (or powerleveling their alts). By no means is this a negative for us, we love the server and we love that it's quiet (allows us to just get on with enjoying the game; did the whole mass-integration thing back in live and that horse is well beaten, for me).

Currently we play one account each plus one bot and I occasionally (and begrudgingly) box another character, because we might need it; as we approach the latter stages of the content curve we're finding that a trio, with a bot healer (that is nowhere near as capable of an adept human healer) is becoming less and less viable, particularly against the level 60 mobs that have huge amounts of hitpoints. Whilst I can box extra characters to mitigate this, I don't enjoy the game nearly as much as when I am playing with just one avatar at a time. I know others can manage three accounts (and more, if allowed) at once and that's well and good; I'm sure I could manage it and I do actually have three accounts... but I just don't want to as it's not as fun.

I'd much prefer me, my friend and two bots (with perhaps, for the toughest group content, perhaps boxing the last character and accompanying bot, to make a full group). That's as far as I'd like to take it, really. I understand there is an issue with raid content being trivialised by too few players but I've been told two human players can do some raids anyway, with one bot and three boxes. I guess having to box one fewer account would be the benefit in this scenario.

I know bots, as a subject, is slightly controversial and I'm not trying to stir up a pointless debate about it here; I'm just putting forward my opinion as well as my suggestion (or request, whichever it might be regarded as :)) that this is definitely something I would love. I don't want it to be overdone (I certainly would not like to see a single player leading a full group of bots around destroying all the content), but a ratio of 50:50 player:bot would be, for me, a nice compromise in a group scenario.

Thanks for the time taken to read this long post :)

Re: Bot Grouping

Posted: Tue Jan 05, 2010 10:18 pm
by Arremis
A nice, well-thought opinion :)

Re: Bot Grouping

Posted: Tue Jan 05, 2010 10:24 pm
by Topsy
Bots... Even as a player i always wanted a second or third bot. We had the ability for about a week to have more than 1 bot and they are worthless. If you think one cleric bot crapping out on ya is bad, imagine 3. This doesn't even go into the constant bug issues bot have. For a while they were the soul reason zones were crashing.

At the risk of flaming i'll say, that in my perfect world bots don't exist. (no flames, its just my opinion) I honestly think the admins are more than generous even allowing the use of a bot. As it stands, 1 bot per group is the rule and it isn't going to change any time soon.