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Latest bot issues

Posted: Wed Aug 26, 2009 8:18 pm
by Jeido
I've only tested healers so far, but here's what I got.

Clerics: Exactly the same as before buff wise, but healing is another story. Before the patch, the bot would first cast a HoT on anyone below 90% hp, and then cast Cheal immediately afterwards. Now all the bot does is cast his HoT, does not even bother to CH.

What would be best for cleric bots: Have them HoT at 97% hp, cheal anyone under 90% and cast Ancient: Hallowed Light if you are at 40% or lower health (unless they are mid cast of CHeal. It would also be nice if they stopped spamming their buffs when you cancel them. Is it possible to just make them recast when it wears off of THEM and not the other players? What happens right now is that if you cancel a buff, the bot notices, and thinks it wore off on its own. The best solution seems to be to just make the bot rebuff when he loses his own buffs.

Druids: They do nothing now other than buff you. They cast 0 heals, even if you get down to near death.

What I recommend is for druid bots to not be as they were before, but a bit better. Before they would cast Ancient: chlorobon on anyone who dropped even 1% HP. As you can imagine, this made druid bots run oom nearly instantly, because they'd be using a 4k heal (8k crit) on someone whose only missing 500 HP or even less! I think druid bots should begin healing at 80% health, possibly even 70%.

Shamans: Same as druids.

What I recommend is that a shaman bot on guard should cast his HoT at 97%, then Wilkliks Mending at 70%.

Paladins: Same as clerics.

Recommendations: Make their heals mainly focused towards group heals. This could add diversity to raids, and would switch up bot useage instead of just always using the same cleric bot. They would not be prefered over a cleric, as they never should be, just due to the fact that they cannot cure. Maybe if 2 or more members are at 70% HP or less, they cast a group heal?

**Keep in mind that all recommendations are for when the bot is guarding, not attacking. As you know, bots act differently while guarding than when theyre on follow.**


Melee bots: Work in progress, so far though I notice they have MASSIVE ac (a lesser geared pally bot had 6.5k AC!)

Re: Latest bot issues

Posted: Thu Aug 27, 2009 12:18 am
by Koeril
Also, bot aggro seems way out of whack ... I typically use a monk bot along with my Rogue/Cleric PC's. Tonight he pulled and held aggro on every single Dwarf I killed even snap aggro after a huge opening backstab. Kinda nice for backstabs, but he tanks like a wet noodle!

I took a sample of 23 fights:

Hans did 69.4% of the damage doing an average of 709 DPS
Monk Bot did 30.6% of the damage doing an average of 313 DPS

It should be noted that I tried a cleric bot afterward in melee range and he didn't grab aggro except by early heals with multiple mobs as it should be.

Re: Latest bot issues

Posted: Thu Aug 27, 2009 9:30 am
by Kiowa
tried this a few times tonight.

If a bot dies to a npc in a zone it will crash the zone.

but if the owner dies and the bot depops it doesnt.