[FIXED] Draekon bugged
Posted: Thu May 28, 2015 9:38 pm
Name of character: Eschew, Linamani, Taladar, Linari, Sakoya, Arokai, Nodrop
Class of character: Warrior, Druid, Necro, Mag, Shaman, Bard, Berserker.
I listed all of us present just in case it mattered.
Is in a group: (Yes/No) - Yes
Is in a raid: (Yes/No) - Yes
Has a Bot spawned: (Yes/No) - No
Zone: (all or specific zone(s) - Halls of Honor
Nature of Bug: Draekon is behaving the same way as Vlad, Vlar, Vlan, and parser dummies. He is moving around as I am hitting him with my team, but does not despawn or get ported further from me. He just moves bit by bit backwards, as if i am knocking him back. This boss is supposed to be rooted, so the closest player is to be hit by him. With this current bug, he is not hitting anything but the tank no matter how close characters stand to him or where they stand in his little room.
EDIT: this is happening with non-rooted mobs too... they slowly back up as you are killing them, confirmed by killing the spiders during the Volkara event.
He also does some crazy damage compared to live, but this was already posted. His HP seemed to be way higher than on live as well... he died pretty slow compared, and I have my fair share of experience farming Draekon on live =)
It is also worth mentioning that upon zoning in to Draekon's instance, to the right there is a non-targetable vampire figure, that is not moving, who looks like the illusion of Xeru's item (or his vampire form with the red cape). He looks suspicious =)
Client type: (Titanium/SoD/UF) - SOD and UF
Bug reproducible on live server: (Yes/No) - No
Class of character: Warrior, Druid, Necro, Mag, Shaman, Bard, Berserker.
I listed all of us present just in case it mattered.
Is in a group: (Yes/No) - Yes
Is in a raid: (Yes/No) - Yes
Has a Bot spawned: (Yes/No) - No
Zone: (all or specific zone(s) - Halls of Honor
Nature of Bug: Draekon is behaving the same way as Vlad, Vlar, Vlan, and parser dummies. He is moving around as I am hitting him with my team, but does not despawn or get ported further from me. He just moves bit by bit backwards, as if i am knocking him back. This boss is supposed to be rooted, so the closest player is to be hit by him. With this current bug, he is not hitting anything but the tank no matter how close characters stand to him or where they stand in his little room.
EDIT: this is happening with non-rooted mobs too... they slowly back up as you are killing them, confirmed by killing the spiders during the Volkara event.
He also does some crazy damage compared to live, but this was already posted. His HP seemed to be way higher than on live as well... he died pretty slow compared, and I have my fair share of experience farming Draekon on live =)
It is also worth mentioning that upon zoning in to Draekon's instance, to the right there is a non-targetable vampire figure, that is not moving, who looks like the illusion of Xeru's item (or his vampire form with the red cape). He looks suspicious =)
Client type: (Titanium/SoD/UF) - SOD and UF
Bug reproducible on live server: (Yes/No) - No