RoF2 Client - Augmentation window issue

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Beatboxin
Posts: 451

Re: RoF2 Client - Augmentation window issue

Post#11 » Wed Mar 03, 2021 3:22 pm

Lillu wrote:
Beatboxin wrote:#augmentitem works with Aug and item in bath didnt know there was another way?


There's not, AFAIK. I think the conversation is about 2 different topic now. The lore augment stacking and then the general birdbath usage with UF client.

My question is, is there any issue with any of these using the #augmentitem command?


Yes, #augmentitem works with RoF2 but only with the usage of the birdbath.

Stacking of lore augs is not allowed on server and that is not what we are saying, nor is anyone talking about UF other than upgrading from it.

hawkfield wrote:Updated from UF to RoF2 client. When opening the augment window, this box opens up. Any one know how to fix?
Image


Posters says he switched from UF to RoF2, opens birdbath gets a pop up box and asks if anyone knows how to fix??

My questions is what is broken and what is he asking to be fixed??

Far as Ive known that box has always popped up and it is for your aug + item with the use of #augmentitem to aug an item. Or #botaugmentitem for gear/augs not your class for bots.

Lillu wrote:We haven't figured a way yet (there might be anyhow!). We left the legacy bird baths up for UF clients but it's pretty much obsolete now with RoF2 clients available.


Your response says we haven't figured a way yet, a way to do what ??

Also states you only left birdbaths up for UF client as they are pretty much obsolete now with RoF2 and that is not true, if you look at my earrings/rings in my signature you'll see 3 NON-LORE augs in them however the only way to do this either UF ( iirc ) and RoF2 is the usage of the birdbath with the #augmentitem command.

Sorry for the long post but I was trying to clarify it all :lol:

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Lillu
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Re: RoF2 Client - Augmentation window issue

Post#12 » Wed Mar 03, 2021 3:45 pm

Sorry, my lore comment was misleading, I meant the same type of non-lore augments.

The birdbath used to have a button to do the augmenting and that's missing now, having to do that with a command instead. That's what I was referring to having to look into fixing it.

So all in all, everything works fine, beside the above issue for what there's a workaround to use the #augmentitem command.

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Beatboxin
Posts: 451

Re: RoF2 Client - Augmentation window issue

Post#13 » Wed Mar 03, 2021 4:46 pm

Dang 10 years here on tiitan, UF, and now RoF2 and I swear I don't remember a button for auging I actually remember having a social key for #augmentitem haha thanks for the response and clarification :D lol

rmm10
Posts: 357

Re: RoF2 Client - Augmentation window issue

Post#14 » Wed Mar 03, 2021 5:03 pm

Thats ok Beat. We all understand that when a player gets old, his memory starts to fade. 8-)
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Lillu
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Re: RoF2 Client - Augmentation window issue

Post#15 » Wed Mar 03, 2021 5:31 pm

rmm10 wrote:Thats ok Beat. We all understand that when a player gets old, his memory starts to fade. 8-)


I think I beat anyone to that :D

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Enrikk
Posts: 389

Re: RoF2 Client - Augmentation window issue

Post#16 » Wed Mar 03, 2021 5:41 pm

What do you mean, Augment Item? What are Augments? :twisted:
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Enrikk of the Few

With MANY voices Also in my head

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