Post#6 » Thu Sep 04, 2014 3:00 pm
The shield is a no-brainer if the aim is bang for buck with tank benefit. That said, it does depend on individual preference in relation to challenge.
Whilst the shield doesn't make you invulnerable - you'll die if the damage taken is too quick for the 20 second recast and it'll fail 10% of the time when it's up - it can quite easily become a crutch in scenarios where ability/capability fall short. It's all too easy to rely too heavily on it.
I got the shield for my warrior and the results were predictably brilliant. The main reason I got it was to have an anti-death touch option. But when it came to decide whether to get it for our two other tanks we decided against it. We want to be able to enjoy the challenge of the content and actually have something to look forward to loot on our tanks - the shields available via progression are great - and in the fights where the warrior uses the shield too often, we don't really feel we've achieved as well as when it's used little or not at all.
As with any donator item, for some it's a matter of balance and Ares is one of the least balanced items available, outside of the bps. But it is a donator item so balance doesn't come into the equation unless you want it to. If you are likely to only have one tank in raid content, I'd recommend it to help against death touches - any of those fights are challenging with one tank anyway - but if you want to donate without taking away a significant level of challenge in encounters, I'd suggest the tank Aug, which will boost your tanking ability nicely combined with the donator weapon and greatly help agro.