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T3 Sleeper's Tomb: Wyvern Room
Posted: Wed Jan 06, 2016 7:33 am
by Shanefpt
Hi all, I have just returned after an 18 month hiatus and have noticed many (often awesome) changes to the server...
However, in the Sleeper's Tomb the aggro/strength of the Wyverns in the central top floor room seem to be greatly overdone.
I was taking some new-ish 70 toons through Sleepers for their first time and we just wiped 3 times in a row on this room... Sure I could run through, feign, then CoH everyone past... But... Why is this so hard all of a sudden? I mean, this would be impossible for T2 geared group. My tank, Kurzesblatt is a T5-6/event/donor geared (+many donor/event/LDON augs/VP augs) and we were in a 3 party raid group with various T4-T7 toons and 2 T2 geared toons. I remember soloing this whole dungeon dozens of times a few years ago (Sleeper included - took forever, but doable).
There seems to be no way to separate them. You can still get the first two to the right about 50% of the time but then the next pull always seems to bring the whole room. Their aggro range is so large you can't get close enough to try to calm/charm them (to stop the domino effect aggro pulling all 14 remaining spawns, and their HP is so high even with donor Mag/Bst pets in group you can't knock them down fast enough to save the tank (fully buffed with 49,800hp 11,000ac and all AAs maxed).
I am baffled... Is there something I missing? Is this intentionally harder than the Xegony battle?
I feel I must be missing something here - or overlooking something I forgot in my time away...
Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Wed Jan 06, 2016 8:09 am
by Shanefpt
Ironically we cleared it... Had to get a Munky... Right 2, left 3, right 2, rear 5, left 2... Geez it was friggin' tough.
Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Wed Jan 06, 2016 8:54 am
by Rude
That was definitely a rough room to break through

After realizing how big their aggro and social range was though (which resulted in a wipe...) we just took it nice and slow, move up a few inches, no aggro? move up a few more until we'd see a few angry wyverns charging through the doors/wall. A quick glare at the person boxing a bard twisting his AE heal song, and then tank and clear

One of those few moments where mobs aggroing through walls without LoS actually made pulling it a tad bit eassier, though still a nightmare

Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Thu Jan 07, 2016 11:26 am
by Superhoss
I loved that room. One of my favorite parts of breaking into T3.
Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Wed Feb 24, 2016 11:13 pm
by Shanefpt
Yeah, me too 4/5 years ago when it was more realistic to break up the aggro. I haven't gone through there like that in years. Normally my run has been feign to captain of the guard, feign to Progenator, feign to prismatic guardian, feign to Arbiter then fight through to Sleeper... done!
However, this was working through with noobs that I didn't want to miss content and needed to get the augs from trash drop items.
I was shocked to see us spanked so hard so fast. I'm just saying, I was able to pull a few here a few there to clear it, surprised that I needed to, however, the back end still yields 6 to 7 (done it several times since) that hit so hard so fast that if I weren't 1/2 donor geared with almost every event aug using Immortality, Greaves of Erebos, full RK.III buffs, and healing automations with a cleric spamming donor weapon heals while I spammed my AoE stun/heal it would still kill me (and did a couple times).
I'm just saying, imagine you and a group of friends are new to the server, with a new guild, running T3 for the first time. At that point in the game, decently equipped with mixed T2/T3/LDON gear and epic 1.5's + Healing Automations with maybe a T8 spell here or there picked up from the Baz, you are not passing this room without enlisting the help of someone higher-end geared to absorb the blows. I'm not questioning caution or strategy but sheer possibility. Something has changed across the past few years to make this room far more aggressive than it was. The difficulty here is T6-T7 grade (like the first time you step into the first room of the Ascent and get all the leopards at once) not T3.
I mean never-the-less it will no longer affect us or our guild, but I am just thinking of others here. Difficulty is great and it is what makes it fun and exciting as well as a higher internalized payoff to conquer - but impossible road blocks are never fun. The average toon at this point will have 20-25K hp an elite player tank will have 30-35K hp if they took advantage of everything up to this point (no donor). The tank will drop before the Cleric has time to cast a heal provided he clicks it immediately upon first mob blow landed... Tricky/Difficult do not describe this room anymore - Hell - is a better descriptor. "You shall not pass."
Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Fri Feb 26, 2016 8:09 pm
by mrhorrn
I'm looking to start beating raid tiers next week, with the idea of getting at least Ssra down... this doesn't fill me with confidence for when i get to this stage

Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Fri Feb 26, 2016 11:32 pm
by Rude
mrhorrn wrote:I'm looking to start beating raid tiers next week, with the idea of getting at least Ssra down... this doesn't fill me with confidence for when i get to this stage

It's probably the biggest "OH CRAP, WHAT HAVE I DONE?!" part of all the early raid tiers. They aggro through the walls, from long range and with a large social radius. Once you learn how bad it is, though, you can chip your way through it. Hug the right wall and take one step forward at a time, very carefully, until you get mobs in your ext target window (if using UF) or you see something move on your map (mq2). With some luck and determination your first couple pulls will only have 4 or so mobs, and if they wipe you, hopefully you can kill one or two first

I wonder if they're mezzable, never tried. The aggro range is so large, a bard probably wont be able to get close enough to paci first

Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Fri Feb 26, 2016 11:56 pm
by mrhorrn
I've been trying to use the fadebellow bard pull technique but so far unsuccessful, so either it's patched on THF or I'm rusty and doing it wrong but sounds like it might be handy if it works.
Cheers for the info Rude, will definitely keep that in mind.
Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Sat Feb 27, 2016 1:25 am
by Rude
mrhorrn wrote:I've been trying to use the fadebellow bard pull technique but so far unsuccessful, so either it's patched on THF or I'm rusty and doing it wrong but sounds like it might be handy if it works.
Cheers for the info Rude, will definitely keep that in mind.
Times like those are when I wish we had a few of the AAs that are on live for pulling

Like Hate's Attraction (sk) and Moving Mountains (monk) that fling the mob through the air toward you, or that bard AA that punts mobs away

Back when the avatars in T5 were 2x as rough as Xegony it was impossible to do them without FD/fade pulling off the adds first, and that frequently resulted in disaster due to the small amount of operating space! The fennin event is also pretty darn impossible without a bard pulling or one of the other major paci classes. I kinda like it myself.
But yeah, that wyvern room gave me fits. Using that aggro pull technique sometimes I'd get 2, sometimes I'd get 8. Clearing it was definitely rougher than killing the first two bosses simply because you're not expecting that level of difficulty. And as a sk I always hated burning my defensives because of the horrible cooldowns. "Oh, this is just trash, no way I'm popping my.... SPLAT!!!" Famous last words = "I got this..."
Re: T3 Sleeper's Tomb: Wyvern Room
Posted: Sun Mar 13, 2016 9:53 pm
by mrhorrn
Is this Wyvern room the Library near the ent?
Just got into ST and this is a fun room, especially since the map doesn't work (doesn't sense them on my level for the height filter for some reason) so no option but to sneak around and see what's happening and what's where.
It's a bit weird seeing 2 mobs, pulling them.. then having 5 on the hate list, but this seems doable.