Health bars out of sync

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Aruun
Posts: 576

Re: Health bars out of sync

Post#11 » Sat Oct 31, 2009 12:55 am

Happens to me with full buffs on. I will try and check with no buffs on tonight.

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Menobank
Posts: 154
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Re: Health bars out of sync

Post#12 » Sun Nov 01, 2009 10:50 pm

Happens as well when you dont have buffs on.....been happening since i started a few days ago....monk shows full to half health but on shaman it shows monk 20% or lower and when you check your stas it shows i still have a good amount of hp left on monk
Menobank 70 Monk Guild Leader <Primus Nocte>
Boredorm 70 Shaman <Primus Nocte>
Irsmart 70 Warrior <Primus Nocte>
Akani 70 Cleric <Primus Nocte>
and many many alts!

Arremis
Posts: 160

Re: Health bars out of sync

Post#13 » Mon Nov 02, 2009 2:59 pm

Actually, this bug isn't new. It's an old Emu bug that's happened before in the past. I'm not sure if it's core code related or UI related (could be both). The UI is a little clunky with all the different data types, but that's not surprising given its age.

Koeril
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Re: Health bars out of sync

Post#14 » Mon Nov 02, 2009 4:31 pm

Arremis wrote:Actually, this bug isn't new. It's an old Emu bug that's happened before in the past. I'm not sure if it's core code related or UI related (could be both). The UI is a little clunky with all the different data types, but that's not surprising given its age.


I'm confused how you know this since you've only been on this server for a week and a half whereas the people talking about it have been here for approximately half a year ... ? Seriously, it's not an old bug. We used to have a problem with it before the big revision update when it happened periodically and then it was fixed with the revision update. This problem, however, is began occurring only within the last little while. I've noticed that it is happening nearly all the time now.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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Lillu
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Re: Health bars out of sync

Post#15 » Mon Nov 02, 2009 5:41 pm

yeah, I noticed too that there is a bug related to hp when I simply tested adventure zones and had to group 2 GM toons, so I can confirm that. It comes up without buffs too. Though we'll need Striat to fix this. It's prolly an issue since the last custom code update we had recently.

Arremis
Posts: 160

Re: Health bars out of sync

Post#16 » Mon Nov 02, 2009 9:04 pm

Koeril wrote:I'm confused how you know this since you've only been on this server for a week and a half whereas the people talking about it have been here for approximately half a year ... ? Seriously, it's not an old bug. We used to have a problem with it before the big revision update when it happened periodically and then it was fixed with the revision update. This problem, however, is began occurring only within the last little while. I've noticed that it is happening nearly all the time now.


Oops, my mistake...this isn't the only server I've seen a similar bug on...I didn't know it was fixed in a revision...thanks for clearing that up for me :)

Jeido
Posts: 1265

Re: Health bars out of sync

Post#17 » Sat Nov 07, 2009 5:38 pm

I think this might have something to do with a players client side regen. it seems like when you get hit, you do lose life but you shoot back up to full very quickly.
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Koeril
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Re: Health bars out of sync

Post#18 » Sat Nov 07, 2009 5:41 pm

I've noticed also that often my bar doesn't decrease when I get hit for like the first 3-5k. This is on my actual character and not the boxed ones.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Jeido
Posts: 1265

Re: Health bars out of sync

Post#19 » Sat Nov 07, 2009 5:44 pm

Koeril wrote:I've noticed also that often my bar doesn't decrease when I get hit for like the first 3-5k. This is on my actual character and not the boxed ones.



well it does drop, but only very very briefly. if you look at your health bar while you're hit then you drop for a split second but then shoot back up to 99-100%

Also, once you get to 60% health it finally seems to drop normally. Anything above 60% yields the regen issue though.
Jeido, Founder of Evolution

Kilmer
Posts: 69

Re: Health bars out of sync

Post#20 » Thu Nov 12, 2009 7:36 pm

Just chipping in to say "yea, me too".

On my end, the zoning order seems to affect who sees what. Mostly though, it's the paladin who cannot see his own health correctly. Some will would say "so much the better" :x but I say "hell hath no fury like a disciple of norris scorned!" :P

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