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Mage 2.0 epic pet
Posted: Sun Apr 11, 2010 4:54 pm
by Baam
Ok aftersummoning the epic pet we proceeded to give him a crystal belt,hast mask, and weapons, and whenwe did #mystats on the pet it did not add any hps to the pet and showed 0 haste we tried zoning and relogging, we also resummoned and tried ain to no avail, so something you might want to look into )
Themis The Fearless
Re: Mage 2.0 epic pet
Posted: Sun Apr 11, 2010 4:59 pm
by ChaosSlayer
for the record:
-the stats from belt and mask are never worked on pet. Its broken in Emu code.
The haste from mask adds up, but is not shown by #mystats, only spell haste is shown.
I will check on weapons however
Re: Mage 2.0 epic pet
Posted: Mon Apr 12, 2010 4:45 am
by ChaosSlayer
I have tested it- and at this moment, no pet items give any stat/hp bonuses to pets.
this has nothing to do with changes to mage pets, as all pets are affected.
The weapon procs however do go off.
Lillu, Perhaps this is due to some changes to source code that have been started ?
Re: Mage 2.0 epic pet
Posted: Mon Apr 12, 2010 5:39 am
by Pyronost
Items that are set onto pets have been like that for a long, long time, so I highly doubt that it's a recent change.
Re: Mage 2.0 epic pet
Posted: Mon Apr 12, 2010 5:48 am
by ChaosSlayer
well when I last tested pet items- about 5 weeks ago- they WERE giving stats bonuses- at least those that go to visible slots.
Re: Mage 2.0 epic pet
Posted: Mon Apr 12, 2010 6:01 am
by Pyronost
Isnt the only thing that goes to a visible slot on a pet the weapon?
Re: Mage 2.0 epic pet
Posted: Mon Apr 12, 2010 6:44 am
by ChaosSlayer
by visible slot item, I mean those that make visible parts on the player. things like BP, legs, gloves, bracers etc
Re: Mage 2.0 epic pet
Posted: Mon Apr 12, 2010 8:12 am
by Pyronost
Ah.