Enchanter Dire Charm (Balancing Possibility)

Explanations please - no flames
Entelion
Posts: 28

Enchanter Dire Charm (Balancing Possibility)

Post#1 » Mon Jun 02, 2014 1:21 am

I was wondering what the possibility would be of making Suspend Minion work for dire charmed pets.. so Enchanters could bring their DC'd pets to different zones. Some DC'd pets work really well and allow us to solo effectively. It would be really nice if we could bring those pets to different zones to help work on quests or other things. I know Dire Charm is a "spell effect" and it probably isn't an easy coding job.. but if there is any way to make that work I think it would go a long way for helping Enchanters be able to solo a little more efficiently.

I welcome any feedback/questions. And appreciate any input and also the dev's time.

Thanks

-Entelion

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Nilbus
Posts: 1258

Re: Enchanter Dire Charm (Balancing Possibility)

Post#2 » Mon Jun 02, 2014 3:21 am

One other potential hold up is the model not being in the global memory file. If it's not loaded in all zones you'll have Doug the generic human model fo ryour pet if you zone somewhere it doesn't exist.
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

Entelion
Posts: 28

Re: Enchanter Dire Charm (Balancing Possibility)

Post#3 » Mon Jun 02, 2014 11:25 am

Hmmm, I never thought of that... Still, I wouldn't mind having a generic human model chasing me around if it was a pet that I wanted. Some of these zones are just terrible for finding a decent DC pet. =(

Thanks for the input.

-Entelion

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